Game came out in May 2020 and it had lockdowns, anti-police messages and people wearing masks

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Now I know the obvious that all of this virus stuff started before May 2020. However, it takes at the very least 1-2 years usually to make a video game. There's no way they could have made it in 2 months because March is when all this really kicked in with lockdowns masks etc...also BLM didn't happen until June. It could be a coincidence but it's a huge one. Read this description

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Umurangi Generation
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Umurangi Generation
Umurangi Generation Logo.jpg
Developer(s) Origame Digital
Publisher(s)
OrigameDigital,
Playism
Director(s) Tali Faulkner
Composer(s) ThorHighHeels
Engine Unity
Platform(s) Microsoft Windows
Release May 19, 2020
Genre(s) First-person, Simulation game
Mode(s) Single-player
Umurangi Generation is a first-person simulation video game developed by Origame Digital and licensed to and published by Active Gaming Media Inc. in English speaking territories, and published by Playism for Japanese and Chinese localization. Umurangi Generation was released for PC on May 19, 2020.

Does this sound familiar? A city’s in lockdown after a crisis, its citizens wearing face masks for their own health. Heavily armed cops patrol streets rife with anti-cop graffiti. Institutions have violated their compact with the people, and those in power came down hard on those who rose up against them. It’s real life around the world right now, but it’s also the setting for Umurangi Generation, a beautiful photo game that contrasts the peacefulness of taking photos and making art with the fear and violence of a police state, and which came out a week before the protests inspired by George Floyd’s murder went global. The societal issues that people are protesting are timeless, sadly, and embedded at the very foundation of our culture, which means a game like Umurangi will always be timely—at least until society is transformed to the point of being unrecognizable. Playing Umurangi over the last few days can be taxing, especially if you turn to games simply to shut out the world around you and ignore what’s happening. The added context of the last week also makes it exhilarating, though, and in a way that leaves me feeling a bit guilty and shameful—like a tourist who, instead of documenting real life oppression, is living in a fictionalized version of it. The events that inspired Umurangi’s crisis are environmental—designer Naphtali Faulkner’s mother’s house was destroyed during the bush fires that raged through Australia last year, and the game’s dark red skies hint at a different kind of trauma than the one currently happening in America and elsewhere. It’s one that still looms above all of society, though; if we don’t tear our own cities down first, the worsening climate problem inevitably will. Despite the different disasters, and even with its futuristic, sci-fi trappings, Umurangi Generation is a vital, current, powerful game that uncannily captures the mood of its time.
 

Taleweaver

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Your information is wrong. Video games can be made much faster if you stick to an existing engine, and even more if you use stock assets rather than create everything from scratch like most AAA-titles do. So I'm not sure what you're implying here. Face masks were relatively new, but there's plenty of dystopian tropes (e. g. Police brutality) that were known long before Floyd's death.
 
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10 months

Development. Umurangi Generation was developed by a Maori developer, Naphtali Faulkner. Faulkner developed the game in 10 months, starting full-time work on the project at the start of 2020.

That means the idea came from 2019, 10 months before May 2020 was way before the virus. I'm not wrong.
 

Cdiddy1122

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10 months

Development. Umurangi Generation was developed by a Maori developer, Naphtali Faulkner. Faulkner developed the game in 10 months, starting full-time work on the project at the start of 2020.

That means the idea came from 2019, 10 months before May 2020 was way before the virus. I'm not wrong.
Facemasks were necessary for health in china long before this whole covid thing went down. Umurangi sounds like it is from the Japanese language, so I'm gonna say they took inspiration from China for that decision
 

ShadowOne333

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That means it started development in July 2019.
That's already 2-3 months ahead of patient zero for Covid.
Quite a good way ahead if you ask me.
 

Taleweaver

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10 months

Development. Umurangi Generation was developed by a Maori developer, Naphtali Faulkner. Faulkner developed the game in 10 months, starting full-time work on the project at the start of 2020.

That means the idea came from 2019, 10 months before May 2020 was way before the virus. I'm not wrong.
When I wrote 'your information is wrong' I was referring to your statement that "it takes at the very least 1-2 years to make a video game". So... Thanks for proving my point, I guess?

But I still don't know what you're point is, here. Okay, he started working on his game before anyone knew about covid. So what? It'd be strange if he had face masks, let alone the current description, on day 1. But I don't see why he can't add those to make it more relevant (rather the opposite : I think games shouldn't necessarily shy away from political statements. But that may be another discussion).
 
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When I wrote 'your information is wrong' I was referring to your statement that "it takes at the very least 1-2 years to make a video game". So... Thanks for proving my point, I guess?

But I still don't know what you're point is, here. Okay, he started working on his game before anyone knew about covid. So what? It'd be strange if he had face masks, let alone the current description, on day 1. But I don't see why he can't add those to make it more relevant (rather the opposite : I think games shouldn't necessarily shy away from political statements. But that may be another discussion).

10 months and 1 year is not that far apart. You're just an annoying little turd I'm not explaining anything to you you're not smart enough to understand anyway and you changed the argument because I made you look foolish.
 

Taleweaver

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10 months and 1 year is not that far apart. You're just an annoying little turd I'm not explaining anything to you you're not smart enough to understand anyway and you changed the argument because I made you look foolish.
So you think you make me look foolish because you were wrong?

Yeah, sure. Whatever. Be a dick about it.
 
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That means it started development in July 2019.
That's already 2-3 months ahead of patient zero for Covid.
Quite a good way ahead if you ask me.

Only reply that has any sense in this thread. Everyone else wants to insult and nitpick.

It's probably a coincidence but it's interesting that they made a game before all this stuff happened. But go ahead continue the petty insults for no reason.
 
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