G6 action replay function tutorial

Discussion in 'Other Flashing Hardware & Software' started by actarus2878, Nov 18, 2007.

  1. actarus2878
    OP

    actarus2878 Newbie

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    Sep 30, 2007
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    hi everyone,
    would it be possible for someone to post a step by step tutorial on how to get the action replay function to properly work on a G6. I've already read several post about it and tried myself to get some codes to work without success and reading the posts here it seems i'm not the only one with these diffficulties, so if someone would be so kind to post a sort of tutorial it would be really great
     
  2. DarthYoshi

    DarthYoshi GBAtemp Regular

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    Sep 7, 2007
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    It would be easier if someone would post an up-to-date cheat file [​IMG]
     
  3. scandal_uk

    scandal_uk GBAtemp Regular

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    Oct 3, 2005
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    http://scandal.uk.googlepages.com/Cheats-24-11-07.rar

    Haven't tried these, but they're the CodeJunkies XML dumps for EU and US games.

    These are generated by the Action Replay Code Manager (aka ARCM), which is basically a front-end for the CodeJunkies' online database.
     
  4. actarus2878
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    actarus2878 Newbie

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    thanks scandal_uk, tested it and working great [​IMG] [​IMG] [​IMG]
     
  5. scandal_uk

    scandal_uk GBAtemp Regular

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    No problem, I got the ARCM from another thread a while back, it was about generating cheat files for the R4/M3.

    Those carts require the XML files to be changed again, but the G6 just uses the ones generated by ARCM (Action Replay Code Manager).

    Search the forums for a link and with that app, you can re-generate the cheat files whenever you want.
     
  6. actarus2878
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    actarus2878 Newbie

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    thanks a lot again scandal_uk, i've got the software from another thread and your method is working great
     
  7. imz

    imz GBAtemp's vigilante

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    Nov 6, 2007
    Gotham city
    yea, none of the new games have any cheat codes for them even though they're already on codejunkies