Found something about Castlevania crashes

Discussion in 'R4 DS' started by coolbho3000, Jun 22, 2007.

  1. coolbho3000
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    coolbho3000 GBATemp Kikkoman Naturally Brewed SoySauce Fanatic

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    So Castlevania POR was working fine before, absolutely no crashes when teleporting but for some stupid reason I defragmented my 1GB Taiwan Kingston (64k clusters FAT). Now it actually crashes while going to a teleporter.

    So does this say something? Perhaps there's a certain arrangement of the disk that causes the game to crash.

    Discuss.
     
  2. mr deez

    mr deez GBAtemp Fan

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    Certainly does. I had crashes with my 2gb Taiwan Kingston within minutes every time rendering it impossible to play. Formatting FAT with 64k clusters actually FIXED mine and I'm something like 5 hours in with no crashes whatsoever...
     
  3. flanker22

    flanker22 Advanced Member

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    dont worry you will be crashing soon enough.
     
  4. 4saken

    4saken Retired Ace Attorney

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    It's rarer on specific cards, but it most likely happens anyway (eg. people say it does not crash on Patriot 2GB, but it does). A good way to test is just to go back and forth into the portal room and use the portal - if it doesn't freeze, try it again. Or talk to Vincent/Wind
     
  5. coolbho3000
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    coolbho3000 GBATemp Kikkoman Naturally Brewed SoySauce Fanatic

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    I've only had crashes on two occasions: immediately after pressing "up" on a portal (more rare), and dying (more common).
     
  6. flanker22

    flanker22 Advanced Member

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    on my kingston taiwan card it crashed sometimes when pausing, casting spells, jumping with speed up and of course on the teleporter. I sold that card to a friend so he could use it for his phone.

    now i have a us modular japanese microsd (same model number as kingston jap, toshiba jap, and pny jap, basically made in the same factory just different branding/resellers) and it freezes when you get on the teleporter maybe 1% of the time.