Fortnite sees 3.4 million concurrent players at peak

Discussion in 'GBAtemp & Scene News' started by shaunj66, Feb 10, 2018.

  1. Xzi

    Xzi Virtual Bartman

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    I mentioned the types of players these games attract, but I wasn't referring to anything about chat in that comment. I'm sure it's worse on PC, LoL was bad enough as a F2P without even having voice. Being worse on XBL is a given.
     
  2. DeslotlCL

    DeslotlCL GBAtemp's official lewd axolotl

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    Well, you clearly started using chat as an excuse for disliking the game, so i went with that. Also, as far as i have seen, the community isnt toxic, or at no way near as toxic as the lol community, not even near the cod or bf community. Epic games are pretty nice developers and are pretty open about their stuff, so i have seen pretty positive stuff about the game.
     
  3. Xzi

    Xzi Virtual Bartman

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    Yeah I was more referring to "Battle Royale" games in general, I don't have enough experience with any of them in specific to point out the worst/best communities, but I don't care for their limited-in-scope gameplay enough to actually find out, either.
     
  4. DeslotlCL

    DeslotlCL GBAtemp's official lewd axolotl

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    Well, one of them is actually free, you cant complaint that much when you are paying nothing and still having access to the "almost full" online aspect of the game.
     
  5. leon315

    leon315 POWERLIFTER

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    It's unbelievable this game is doing as good as Overwatch.
     
  6. Xzi

    Xzi Virtual Bartman

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    There are lots of F2P games to compete for attention, though, including those with real progression. Path of Exile is the best F2P game hands down, IMO.
     
  7. Dr. Dew

    Dr. Dew GBAtemp Fan

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    Never played fortnite but I do play PUBG on PC. I just never could get in to fortnites cartoon graphics, same
    reason I don't like Borderlands.
     
  8. BORTZ

    BORTZ Tired of being the good guy

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    I don't like Epic's grubby behavior with this game. I'm glad battle royale is free but the rest of the game was originally touted as such too. Charging 60 USD for a beta that will be free in the future doesn't sit well with me.
     
  9. FAST6191

    FAST6191 Techromancer

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    Have not got into all this.

    @Xzi there is a line of thought that says the game creates the community. As a bad player in most MOBAs will tank you (what with there being some 3 per team) and the mechanics are obtuse to say the least (worse still the players actively ask the seemingly clueless devs for said mechanics) you have an instant creation of elitism and nonsense. Equally some also pondered whether MOBA/DOTA clones were what siphoned off a lot of the world of warcraft raid scene.
    Anyway these games, what little I know of them anyway, can afford to downplay that one a bit, perhaps not as much as one that actively tries to stop that (the classic one being no kill counters so even if a character is purely a bullet sponge then at least they drew fire and that was better than having nobody) but enough that it could be more enjoyable than some previous efforts.

    Re:"progression" then do I need that in my multiplayer game? Level playing field instances is surely not a bad way to set about creating a multiplayer game.
     
  10. placebooooo

    placebooooo GBAtemp Advanced Fan

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    I wasn’t either, and I’m not a shooter person (like, at all).

    My friend got me playing fortnite three or four times and now I’m officially addicted. Dropped Nier:Automata mid play through