FlickBook v0.1

Discussion in 'GBAtemp & Scene News' started by shaunj66, Aug 31, 2007.

  1. shaunj66

    shaunj66 Administrator

    Oct 24, 2002
    United Kingdom
    South England

    FlickBook v0.1

    Animation creator

    This is the type of homebrew I've been waiting for! FlickBook is a new WIP application that allows you to create frame-by-frame animations using the Nintendo DS touch screen and export them as .AVI files on your PC. The exporter is Java based so read below, or head on over to the authors site to learn how to use it.

    A DLDI compatible flash kit is required, system files are created automatically, so just copy the .NDS across which is mirrored at our Downloads Centre.[title:FlickBook v0.1]FlickBook

    FlickBook is an animation toy for the Nintendo DS.

    It requires a DLDI device with write support, so patch in the normal way.

    Feel free to post comments/suggestions/problems in the gbadev forums.

    The latest release is FlickBook_0_1.nds.

    The latest release of the Java AVI Exporter is FlickbookAnimMaker_0_1.jar.


    GUI Buttons

    The following picture shows the layout of the animation drawing area and a description of the tools available.

    Other controls

    You can move the drawing area and tool windows by holding 'down' on the D-pad or 'B' and then dragging the area around with the stylus

    You can zoom in and out of the drawing area by holding 'up' on the D-pad or 'X' and then dragging up and down with the stylus.

    You can scroll through the animation frames by holding one of the shoulder buttons and dragging left and right with the stylus.

    Java FlickBook AVI Exporter

    The Java FlickBook AVI Exporter allows you to convert the FlickBook animations into uncompressed 24bit colour AVIs. These AVIs should be playable in most media players and can be converted into a more compact format using your favourite movie format converter.

    How to use

    Run from the command line as:

    java -jar FlickbookAnimMaker_0_1.jar

    Or maybe by double clicking/right clicking the jar file.

    From the FlickBook directory on your DLDI device, copy the film_? directory of choice onto your PC. Select File->Load film and open the flickbook.xml from the film_? directory you just copied. You will be presented with a Set frame bmp directory dialog. Select the directory that contains the frame .bmp files (this will be the layer_0 directory if you have not changed anything).

    You can now preview the film at full speed (12 frames/s) and half speed.

    To export the film as an AVI file select Export->Export AVI. NOTE: if the half speed checkbox is selected the generated AVI file will run at 6 frames per second otherwise it will run at 12 frames per second.

    The generated AVI files are fairly large (about 1.1MiB per second), this is because they are uncompressed 24bits colour. So you may want to convert them to a compressed format for distribution.
    [​IMG] Download
    [​IMG] Official Site
    [​IMG] Source

  2. PikaPika

    PikaPika GBAtemp Advanced Fan

    Jul 25, 2006
    United States
    SHWEET! Now I can make uber stick people ninja fights with my DS!
  3. iamwhoiam

    iamwhoiam Honorary R4 Fanboy

    Dec 27, 2006
    Hull/Manchester, UK
    Or stickman porn
  4. Mr Shhh

    Mr Shhh Member

    Sep 9, 2006
    Its full of bugs.
  5. superrob

    superrob H4X H4X H4X!

    Apr 4, 2007
    GBATemp factory.
    Full of bugs... but i hope thet get fixed soon.

    But great work!
  6. leetdude_007

    leetdude_007 Official GBAtemp Assassin That Has Never Killed An

    Nov 25, 2006
    United States
    Guys, use VirtualDubMod to compress your files .AVIs to a more reasonable size. Cool program!!
  7. Orc

    Orc ‎(ღ˘⌣˘ღ)

    Feb 10, 2006
    Hong Kong
    Looks like something mthrnite, lagman and the rest of the gang would play with. ANIMATED HOLE PUNCH!
  8. akira28

    akira28 Newbie

    Apr 17, 2007
    United States
    why don't you put some video on youtube (or somewhere else?)
    I don't have my ds with me, so i cannot test [​IMG]
    bye [​IMG]
    P.S. very sweet idea [​IMG]
  9. TaMs

    TaMs Randomizer

    Nov 15, 2006
    sounds nice, but i think that i'll stick with flashhhhhhhh [​IMG] and i don't even have ds to try this
  10. Feels Good Man

    Feels Good Man GBAtemp Advanced Maniac

    Apr 15, 2007
    How is it buggy exactly?
  11. GeekyGuy

    GeekyGuy Professional loafer

    Former Staff
    Jun 21, 2007
    United States
    Sounds like a really cool idea for a homebrew. If it somehow offered a WiFi option for trading animations, that would make it even better. Hope the bugs get tweaked; I'd like to try it.
  12. Retal

    Retal GBAtemp Advanced Fan

    May 20, 2007
    England              Sex: Daily
    lol, "dot a-v-i".
  13. JacobReaper

    JacobReaper I Love You....

    Jun 5, 2007
    United States
    WOOT!!!! but isnt it flip-book?
  14. Alastair

    Alastair GBAtemp Advanced Fan

    May 19, 2006
    Perfect! I'm studying traditional animation at uni. at the moment. I'll give this a whirl.
  15. hollabackitsobi

    hollabackitsobi GBAtemp Advanced Fan

    Jul 10, 2007
    United States
    This is great. Hopefully the bugs will be fixed up, it's looking pretty nice.
  16. euqiddis

    euqiddis Advanced Member

    Nov 21, 2006
    any user examples?
  17. lagman

    lagman I wish I was green.

    Former Staff
    Nov 5, 2003
    Me, To You
    And I tried it but I couldn't do anything :'(
    I'll wait for the next release.
  18. .::5pYd3r::.

    .::5pYd3r::. Viva La Pizza

    Jun 2, 2007
    The GREAT Southern Land :D
    Thats from the official site so i suggest that you don't use this yet
  19. Hadrian

    Hadrian Everybofy knows badgers like MASH POTATOES!

    Former Staff
    Oct 12, 2004
    United States
    I'll wait for a less buggy addition but its pretty sweet, not done any animations since I had Deluxe Paint III on my Amiga.
  20. Foie

    Foie That one guy

    Jun 15, 2006
    United States
    Clackamas, Oregon
    This sounds like it has the potential to become an amazing piece of homebrew, probably even my favorite. I can't wait for a non-buggy release!