As i posted before make sure not to have to many cheats active, also do not use the Max Battalion cheat for some reason it maxes out enemy stats, what cheats do you use, that could be the problem.cheats code? yes
As i posted before make sure not to have to many cheats active, also do not use the Max Battalion cheat for some reason it maxes out enemy stats, what cheats do you use, that could be the problem.cheats code? yes
so, i need to turn off cheat code and that will be ok?As i posted before make sure not to have to many cheats active, also do not use the Max Battalion cheat for some reason it maxes out enemy stats, what cheats do you use, that could be the problem.
stupid question but what kind of level are you on, could be one where certain tiles cause damage, there's also weapons in the game that cause +5 damage for using them so check that. Using max stats cheat i notice it can get wonky so if your using that just stop and just do it manually through the editor. your problem can could be caused by a lot of thinks just try the few suggestions im giving you and try'em out. but defiantly delete the Battalion cheat and make sure not to have to many cheats active at once.so, i need to turn off cheat code and that will be ok?
thank you so much. i'll check it againstupid question but what kind of level are you on, could be one where certain tiles cause damage, there's also weapons in the game that cause +5 damage for using them so check that. Using max stats cheat i notice it can get wonky so if your using that just stop and just do it manually through the editor. your problem can could be caused by a lot of thinks just try the few suggestions im giving you and try'em out. but defiantly delete the Battalion cheat and make sure not to have to many cheats active at once.
Thank you for this tool!
If anyone has a system/save file with a ng+ clear i would appreciate it if you could share.
Ive tried forcing my way through by chapter modifying but I just get curropt saves.
probably wont happen, the game already has a hard time loading things fast as it is already, making your character go any faster and it could glitch and or crash the gameany1 able to make a running speed modifier for the monestary exploring?
Thank you for this tool!
If anyone has a system/save file with a ng+ clear i would appreciate it if you could share.
Ive tried forcing my way through by chapter modifying but I just get curropt saves.
Hmmm class xp not work with the editor?? Others work great XD. Fyi, putting double or triple aptitude ability on characters can possibly make all stat+1 at least for me. lol feel great to tick all that perks & have it your character abilities list, though i hope the editor have 'tick all' option for this in the future (look at all the tick works i've done, good exercise for my fingers XD). Hope can edit the class abilities too in the next version. For the funny parts, there are some ability that have no icon & the description said "On Hold". Lmao.
Do u happen to know the max class skill value for each class? Maybe i try to add value that reasonable next time. Good works so far.Hmm class exp should work, it does when i edit it in memory, so it makes no sense that it doesn't work with the editor.
Class Unique Abilities, like "Steal, Locktouch, Stealth, Canto, Pass" are not stored in the character files, so there is no way to edit it with a save editor.
I can add a "Get All Perks" button, no big problem
About the support talks, they are stored in Player.field_107D,
0x0064 = Talk available, 0x0065 or higher = Talk done, but which byte matches which talk is unknown, too many fields, also just blindly editing doesn't work, there must be some more flags stored somewhere else
Magic Abilities give me a headache,
MagicDurability does nothing when edited, LearnedMagic also does nothing, there are no flags, just nothing at all, no matter what value i did edit, i can't change the magic of characters, either the Magic unlock is not stored in the character files or i'm doing something wrong.
Skill Level, i did change it now for the next update, so that you can't edit the level anymore and making the exp higher then "Current Skill Rank Max Exp - 1" is no longer possible, also a Maximize button is added, this should fix another "user mistake crash scenario".
View attachment 174651
Anyone with SXOS already setup able to help me here? I need to do a test and see if it's possible to make categories possible.
Ok so with the editor, to give my team max stats, I have to do the following right?
--Be level 99
--HP must be 200
--Stats have to be 99
I'm about to test now, but I'm asking to be extra sure.
Also, what about the Movement stat? Since I used max tat cheat for Byleth, she has 255 in movement.
Is the movement stat the only one that can be 255?
https://serenesforest.net/three-houses/characters/maximum-stats/Ok so with the editor, to give my team max stats, I have to do the following right?
--Be level 99
--HP must be 200
--Stats have to be 99
I'm about to test now, but I'm asking to be extra sure.
Also, what about the Movement stat? Since I used max stat cheat for Byleth, she has 255 in movement. Game hasn't crashed at all since then.
Is the movement stat the only one that can be 255?
I'm about to update the cheat file in the first post, adding the Current Class Max EXP cheat and removing all of the individual ones. So we shouldn't have anymore Edizon issues.
Do you guys think I should remove cheats that cause issues or just leave them in with a warning? I mean things like unlocking all characters and job, max stats etc. All of the cheats work, but they have side effects. Also the ones that effect enemies in battle too, I feel like those are pointless.
Hence why I asked about it. This is my first Fire Emblem game, so I didn't know how stats work in the game/series. Plus, someone in previous page mentioned something about making HP 199 to 200 to keep 99 stats permanent, so yeah, was better to ask first while already having made 2 backups of my save.You do know those stat aren't legal, you are just asking your games to crash, why not just use the real max stats.
Thanks for the links. but now I have another question.