Discussion Fire Emblem: Three Houses General Hacking

Discussion in 'Switch - ROM Hacking, Saves, Translations & Tools' started by Ultimos54, Jul 23, 2019.

  1. BlackwingAngelx

    BlackwingAngelx GBAtemp Advanced Fan

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    It only seems to apply to the shared "Lord" class. On Black Eagles, Edelgard's Lord works, but Claude and Dimitri's doesn't. No model, causes crash. However, when reclassing to the next one up, all three work. So now I have Edelgard as an Armored Lord, Dimitri as a Great Lord and Claude as a Wyvern Master. All three have models and don't crash. I think that Lord causes an issue because its a shared class between the 3 but you should technically never have more than 1 in your game at a time. The next rank up is a unique class, so it doesn't cause that issue. So just make Dimitri a Cavalier temporarily until level 20 and Claude an Archer. Those classes fit them and should give you the right stat growths for their later unique classes.

    Edit: I'm really hoping Falo will give the editor one more look once they get back. Batallion editing is still broken unfortunately. Changing EXP just makes a duplicate and adding one in won't make it appear ingame. I just want to add the one from Dedue's Paralogue since you can't do it on BE and the completionist in me is dying T_T I had him on my team through editing, but it still didn't pop. I guess because its technically impossible to ever recruit him legitimately.
     
    Last edited by BlackwingAngelx, Aug 17, 2019
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  2. Zaybokk

    Zaybokk GBAtemp Fan

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    Yes , i agree on this, for the fact - Coming from doing Code(s) and or Coding, it makes perfect sense, considering ,
    if you go back into the one of first battles and or so..
    you will see that all *House Leaders* are in-Fact in same team at beginning of match..
    but there also not *Lord-Class* Either.. By the way @BlackwingAngelx when u said there a shared Class* was u Meaning Specifically just regular - *Lord-Class*?? ,
    and not any other type(s) of Lord-Classes*?? like the armored-Lord and such etc...
    But either way this is very exciting news indeed and also very Interesting.....
    so basically as long as we have them as different classes they won't crash like that as such?... or something to that effect(s)?..

    well Considering i finally got JNoexs working now , i may be able to make a Battalion -Editor Code(s)/Mod(s) of sorts.. ,
    because i noticed myself, there is no Battalion -EXP. code(s) that i could myself
    or i know of.. so i may just go ahead and make some for that...
     
    Last edited by Zaybokk, Aug 17, 2019 - Reason: Credit(s) where it due...
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  3. BlackwingAngelx

    BlackwingAngelx GBAtemp Advanced Fan

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    Yes, I mean the class actually named "Lord". Edelgard, Dimitri and Claude all have it but it only seems to work on the character whose route you're on. So it only works for Edelgard when on BE, Dimitri while on BL and Claude on GD. The unique Lord classes: Armored, Great and Wyvern all work fine when used at the same time. Battalion EXP codes would be good too, its something we don't have yet.
     
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  4. Zaybokk

    Zaybokk GBAtemp Fan

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    yes, what i was thinking as well, thanks for this one..
     
  5. skyclad

    skyclad Newbie

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    I mean, when I make the cheat code on,and let my character level up,All Stats +1 including MOV and CHARM
     
  6. Zaybokk

    Zaybokk GBAtemp Fan

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    no cheats are working for you at all, is that what you mean?..
     
  7. skyclad

    skyclad Newbie

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    when i use [+1 All Stats on Levelup-wCHARM / No Mov-(12z)],All Stats+1 including MOV and CHARM,
    [+1 All Stats on Levelup-wCHARM / No Mov-(12z)]=All Stats+1?
    i am not good at english,thx
     
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  8. starwor999

    starwor999 Newbie

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    Aug 13, 2019
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    any update ?
     
  9. linuxares

    linuxares I'm not a generous god!

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    If you can't load the cheat file in SXOS, try shortning the cheat file down by removing unnecessary cheats you won't use. It might just to big, just like for the old version of Edizon.
     
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  10. hanseo

    hanseo GBAtemp Fan

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    what equipment, Classes and items i need to be overpowered to get through the final stage of edlegard path?
     
    Last edited by hanseo, Aug 17, 2019
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  11. Alph Steins

    Alph Steins Newbie

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    May 21, 2016
    I'm really thankful for the save.

    Now I'm working on making the save similar to mine, importing characters and everything.

    Does anybody know how can I edit Byleth's name?
     
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  12. myangel

    myangel GBAtemp Regular

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    Anyone can tell me step by step how to get data1.bin file from this game? i want to use editor tool to edit some thing like crest, growth rate, magic but need this file

    Try to search in a forum there only a partial guide or just too vauge and don't even know a thing how to get start
     
    Last edited by myangel, Aug 17, 2019
  13. officialmurky

    officialmurky Member

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    @hanseo I managed to make do with enough Brave / Killer weapons, Silver+ weapons, and the odd unique weapon / Relic / accessories from Paralogues (10 Elite Relics and stuff like the Zoltan series). Honestly, the last stretch of Edel's route for me was more a matter of "Who do I have that can actually take a hit or four" more than "what shiny weapons and gear do I have" since everything hit like a truck and my characters that weren't sitting at about 25-30 Res + Def were getting absolutely destroyed in certain situations (albeit I was playing on Maddening). Also, making sure you have some good wide-area gambits definitely helps for the damn shields.
     
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  14. kazuki_chan8

    kazuki_chan8 GBAtemp Regular

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    Hmm which one you mean that does not work when being shared by 3 of them? Got confuse...
    1) Normal Lord from intermediate class?
    2) All 3 from lord advance class?
    3) All 3 lord from lord master class?
     
    Last edited by kazuki_chan8, Aug 17, 2019
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  15. officialmurky

    officialmurky Member

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    @kazuki_chan8 I presume when they said "next one up" and "I now have Armored Lord, Great Lord and Wyvern Master", they were talking about their Advance Lord classes. Having also tested, I had pretty much the same results of the normal Lord class crashing the game whilst their Advanced variant was fine. I haven't tried out their Master variants all on one save, however I would assume that it bares similar results to their Advanced variant due to them being 'individual unique' and not 'shared unique' classes.
     
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  16. kazuki_chan8

    kazuki_chan8 GBAtemp Regular

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    I see good info. No wonder i got no problem before as i turned 3 of them to their master lord class from the beginning lol. Planning to lower them down for now to enjoy the ride XD.
     
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  17. BlackwingAngelx

    BlackwingAngelx GBAtemp Advanced Fan

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    Yeah, Master classes work fine too. I just hit 30 on Edelgard and Claude and they both worked. I can only assume Dimitri will too. Its only the Intermediate class Lord that is broken.
     
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  18. simsimsim

    simsimsim GBAtemp Regular

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    It's much more about strategy and tactics than classes and equipment, though if you have high level units with good stats and equipment such as "rafail gem" and "aegis shield + crest of Fradarius" they certainly help a lot with survivalbility.
    What I did was to take it slowly. Fight the enemies on your own terms rather than blindly advancing onto the burning floors and within the golems' range. Try baiting and luring the enemies out few by few. It also helped a lot that I had the nuke (Lysithea) with me as a Dark Knight. She basically one-shoted almost every single named-AI (Ashe, Annette, Gilbert, Catherine, Cyril) from a distance without even getting in their range, and then canto back into safety from the attack range of the golems.
    It was definitely a challenging stage, especially if you play on maddening with the Same-Turn Reinforcement Pegasus Knights that can absolutely **** you up. So if you still have the opportunity, train your units with optional battles as much as you can and use all the stat-boosting items you have so far (if you're on NG+ you should have plenty through farming).

    — Posts automatically merged - Please don't double post! —

    oh man that's such a relief!! Thanks a lot for confirming it!
     
    Last edited by simsimsim, Aug 17, 2019
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  19. Zaybokk

    Zaybokk GBAtemp Fan

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    Hello Everyone..
    indeed :)


    that's great to finally know these things and only to see, that only one House-Leader's Class(es)* affected by this, not all of them..-(not really broken,just means they coded it to be only one lord At a time) ....
    your saying broken ,-(*but broken means if it isn't Doing what's it's supposed to normally**-hence your not doing it Naturally and or normally**) -(your using Save-Editing/Mod(s))...
    Actually we should be counting our lucky-Stars** lol :P for this .. means they only coded it lightly... just think if they Hard-Coded to -All Classes* of the House-Leaders* including
    Unique ones** .. we really be screwed :P ...
     
    Last edited by Zaybokk, Aug 17, 2019 - Reason: Credit(s) where it due...
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  20. officialmurky

    officialmurky Member

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    Pretty much everything that simsimsim said in that gear and such do matter, but tactics will get you through it much more consistently and taking it slowly helps. I played it on Maddening and the Pegasus Knights definitely made me burn a few Pulses, especially since I was running a rather frail group on my first run and they kept getting squished by them (Sylvain to tank magic and Raph to tank physical, then an abundance of magic and ranged units with an FK in the back to stab-and-run).

    One thing of note is that, at least for me, the golems had major issues traversing the fire and I pretty much abused that to kingdom come, whereas everything else was mostly solved by bottle-necking the enemy and putting a Silence on the stupidly long range Reason mage.
     
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