Finaly... WOOD For TT... REAL and Working!!!

Discussion in 'DSTT' started by bitonio6, Mar 3, 2011.

Thread Status:
Not open for further replies.
Mar 3, 2011
  1. bitonio6
    OP

    Member bitonio6 GBAtemp Advanced Maniac

    Joined:
    Sep 30, 2009
    Messages:
    1,801
    Country:
    Switzerland
    Hello....

    Just tell-me what do you think about it

    WOOD4TT 1.25

    ENJOY [​IMG]
     


  2. XXLANCEXX

    Member XXLANCEXX GBAtemp Maniac

    Joined:
    Nov 13, 2009
    Messages:
    1,440
    Location:
    In my house
    Country:
    United States
    make a video of it for me please and oh does it use wood to play the backups or run YSMENU as the Backup
     
  3. bitonio6
    OP

    Member bitonio6 GBAtemp Advanced Maniac

    Joined:
    Sep 30, 2009
    Messages:
    1,801
    Country:
    Switzerland
    i think that when i heard about it...

    But i try, and it is a real wood this time...

    Fully adapted from the Wood for R4i GOLD

    English, french, etc... Many languages!!!

    [​IMG]
     
  4. XXLANCEXX

    Member XXLANCEXX GBAtemp Maniac

    Joined:
    Nov 13, 2009
    Messages:
    1,440
    Location:
    In my house
    Country:
    United States
    will pokemon B/W EUR patched work
     
  5. bitonio6
    OP

    Member bitonio6 GBAtemp Advanced Maniac

    Joined:
    Sep 30, 2009
    Messages:
    1,801
    Country:
    Switzerland
    You have only one way to know... Test it!!!
     
  6. 431unknown

    Member 431unknown Greatness Awaits

    Joined:
    Sep 29, 2008
    Messages:
    2,055
    Country:
    United States
    Nice this is like a big stepup for DSTT users right? I haven't even looked in the direction of mine in years... I guess I'm kinda glad I kept it. I now have another backup cart for just in case.
     
  7. XXLANCEXX

    Member XXLANCEXX GBAtemp Maniac

    Joined:
    Nov 13, 2009
    Messages:
    1,440
    Location:
    In my house
    Country:
    United States
    i cant my niece has my TTDS right now so i cant test it
    until like in an hour or 2
     
  8. jonxs

    Member jonxs GBAtemp Regular

    Joined:
    Jul 7, 2005
    Messages:
    133
    Country:
    United Kingdom
    sweet it works on r4i-sdhc and Pokemon Black/White (E) are working [​IMG] Happy Days, Thanks so so much to whoever made this possible [​IMG]
     
  9. XXLANCEXX

    Member XXLANCEXX GBAtemp Maniac

    Joined:
    Nov 13, 2009
    Messages:
    1,440
    Location:
    In my house
    Country:
    United States
    we know on a R4 we need to know about TTDS?????
     
  10. bitonio6
    OP

    Member bitonio6 GBAtemp Advanced Maniac

    Joined:
    Sep 30, 2009
    Messages:
    1,801
    Country:
    Switzerland
    How you try it on R4i-SDHC?
    You lunch directly, or you change the type of TTMENU.DAT by TTMENU.NDS?
     
  11. Genyus

    Newcomer Genyus Advanced Member

    Joined:
    Mar 14, 2009
    Messages:
    57
    Country:
    Netherlands
    Tested, it works on my DSTT 1.17a12 with YSMenu previously installed. Gonna see if exp works too.

    What a charm, thanks mate!

    edit: Running patched Pokemon White btw.

    edit2: Just done my first battle against Bianca, gained EXP. Great work!

    edit3: Saving works too, loaded the game with no problems. And the WOOD menu looks great.
     
  12. XXLANCEXX

    Member XXLANCEXX GBAtemp Maniac

    Joined:
    Nov 13, 2009
    Messages:
    1,440
    Location:
    In my house
    Country:
    United States
    which one EUR E/S/F which one??
     
  13. Shadowlurker

    Member Shadowlurker GBAtemp Regular

    Joined:
    Feb 11, 2009
    Messages:
    270
    Country:
    United Kingdom
    Seeing as it works, A tutorial for us perhaps?
     
  14. Pong20302000

    Member Pong20302000 making notes on everything

    Joined:
    Sep 8, 2009
    Messages:
    8,076
    Location:
    One's inner self
    Country:
    Japan

    Lol its Wood based so it auto generates the header correctly
    so only thing needed it AP patch data which also works like wood
    but if a games not out just a patch needed
     
  15. Genyus

    Newcomer Genyus Advanced Member

    Joined:
    Mar 14, 2009
    Messages:
    57
    Country:
    Netherlands
    The EUR release English. Tutorial is in the zip download, but basically what you do is replace TTMENU.dat and put the _rpg folder in your root.

    I'm going to sleep now, but I guess in no time there'll be other people testing and running this completely fine. Once again people, this is real and working 100%. Thanks to the makers! [​IMG]
     
  16. XXLANCEXX

    Member XXLANCEXX GBAtemp Maniac

    Joined:
    Nov 13, 2009
    Messages:
    1,440
    Location:
    In my house
    Country:
    United States
    i was thinking the same thing
     
  17. impizkit

    Member impizkit Lazy Lurker

    Joined:
    Apr 6, 2010
    Messages:
    943
    Country:
    Australia
    Is this going to get continued support?
     
  18. bitonio6
    OP

    Member bitonio6 GBAtemp Advanced Maniac

    Joined:
    Sep 30, 2009
    Messages:
    1,801
    Country:
    Switzerland
    Tutorial for what?

    With it you can start directly like an official DSTT kernel

    And it is lighter than a 1.17a12 + Files

    When you see all the files, you cant understand how it's workin so well?!

    Just a TTMENU.DAT 380KB and another file 1MB that's all
    (im not talking about themes, languages, etc...)
     
  19. Genyus

    Newcomer Genyus Advanced Member

    Joined:
    Mar 14, 2009
    Messages:
    57
    Country:
    Netherlands
    Check my last post on the previous page, it's basically just like any other kernel, not that hard.

    And yeah bitonio6, it's amazing. I was surprised when I first booted it up [​IMG]
     
  20. tempsto

    Newcomer tempsto Newbie

    Joined:
    Dec 30, 2009
    Messages:
    4
    Country:
    United Kingdom
    Oh my god, it actually works [​IMG] [​IMG] [​IMG]

    Thank you to whoever actually made this.

    Patched Pokemon White works perfectly and gets experience [​IMG]
     
Thread Status:
Not open for further replies.

Share This Page