Final Fantasy V Advance Music Hack v2.0a

Discussion in 'GBAtemp & Scene News' started by Another World, Nov 5, 2011.

  1. Another World
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    Another World Emulate the Planet!

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    This hack of FFV Advance aimed to replace the GBA music track with the original SNES music. Well, the hack is finally complete and available for download. The implementation of the SNES music has greatly reduced CPU usage, now spell animations will playback at the correct speed and without the previous lag. Read more about this hack and grab a copy for testing via the link below.



    [​IMG] Project Post
     
  2. Covarr

    Covarr Sentient Cash Register

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    I'm kinda surprised he went back and redid the FFV hack. I thought he was done with it for good.
     
  3. MushGuy

    MushGuy GBAtemp Advanced Fan

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    Now if someone decided to redo the music of Super Mario Advance 2, because the GBA music is awful compared to the SNES version.
     
  4. jmckutchin

    jmckutchin GBAtemp Regular

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    The patch is causing the game to crash for me as soon as it loads with Visual Boy GX (newest version). Anyone else having this problem?

    Note: I've used two different roms and tried it using the softpatch method and a hardpatch with JIPS (I don't think there's a compatible IPS patcher for Lion anymore).
     
  5. Ryupower

    Ryupower Brood

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    it look like it ONLY for the EU version of the game

    i patch my Self dumped USA game
    ran it
    got white screen on my CycloDS and ez 3-in-1
     
  6. jmckutchin

    jmckutchin GBAtemp Regular

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    Tried to softpatch with Europe version and it crashed same as before.
    Hard patched it with IPSWin and it produced a Rom that stuttered a good bit during the opening cinematic.
    Again, this is with Visual Boy GX... thoughts?
     
  7. the_randomizer

    the_randomizer The Temp's official fox whisperer

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    Visual Boy GX is always choppy (since the wii port relies heavily on frameskipping) but the game itself runs fine on the Windows version. Try Lunar IPS instead of IPSWin. Perhaps Mednafen Wii will get more optimization in the GBA portion and will surpass VbaGX in terms of choppy speeds.
     
  8. potato3334

    potato3334 GBAtemp Regular

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    was the snes music really that superior than the gba one?
     
  9. Vanth88

    Vanth88 Private

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    I have the nointro/goodgba eur verified version and I patched this with gbata and even used vba-m 1022 auto ips but both of them will not play on vba-m. Has anyone got this to work?
     
  10. Ammako

    Ammako GBAtemp Guru

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    The only way you can know for sure is to compare them yourself.
     
  11. caribou007

    caribou007 GBAtemp Regular

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    Regarding the aforementioned lag, was it present in cartridges running on the original hardware?
     
  12. Ammako

    Ammako GBAtemp Guru

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    I assume so.
     
  13. Blu4onez

    Blu4onez Newbie

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    I thought I'd just ask, is it possible to apply a patch like this to the new ios version? it uses the same tracks as in advance and it would be a much better game with the original snes tracks.