Gaming Final Fantasy Chrystal Chronicles: My Life as a King

ConraDargo

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WeaponXxX said:
How many blocks does it take up? I'm down to 200 free
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I'm afraid you'll have to delete something then, 'cause it's 287...

Edit: Oh wth I missed that there was a second page
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' And I just purchased the Dungeon Pack to raise the number of shops and parks that I can build.
 

ConraDargo

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More pics coming up. These show my purchased Dungeon Pack, me posting a request to fetch some Sword Metal in order for the Weapons Shop to deliver weapons of higher quality, visiting the Castle which I didn't even know that you could but turns out is essential for town growth (great
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'), a new Thief ability, the White Mage Temple and what it looks like when a character "dies" (they just go home and call in sick for several days - unless you pay the adventurer a visit, which'll make him or her return the next day - full of life).







 

jumpman17

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I went ahead and bought it. I don't expect to buy any of the DLC anytime soon. I'm hoping they release some kind of value pack at a real reduced price after it's been out for awhile. I just made it to chapter 2.
 

sfunk

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I had no intention of purchasing this game at all but your sales pitch is really temping me. To make things worse, I've got 2200 Wii points sitting in my account...
 

ConraDargo

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I say it's time you put those points to use ;D Do as jumpman - he's a mod after all and they know what they're doing, we should all follow in their footsteps
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@Bob Evil, Infinite Tower? Sounds like a neat dungeon that never ends
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Oh btw, the dungeons which I unlocked with the Dungeon Pack I purchased earlier were all like lvl 16 and above, so I won't be going there for a "few" more hours
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'
 

CosmoKramer

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OMG.. I'm LOVING this game.. I never usually play games like this... but I've played for 4 hours straight and am up to day 23... I don't know what it is about this game..but it's SOOO addiciting... especially with the "unlocked" version... I recommend this to anyone... really cool...
 

ConraDargo

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I know! That's what everyone keeps saying lol. It's like the game puts a spell on you that is unbreakable
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God what am I even doing here when I could be playing instead?? I should be asleep in one hour so - can't afford to waste any of that precious time!

Fleeya! ^^
 

jumpman17

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How do I change my adventurer's class? They are all warriors. And is 5 the limit?

I'm on day 24 and just unlocked the spacious house.
 
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armand66

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Well, imo, the new clothing for your king is worthless, but the 3 new races (and houses) for 800 (or 300 each seperately) as well as the Dungeon Pack for 300 are definately very good add-ons for the game.

The game plays and can be played perfectly well, and enjoyable without them of course.

But the extra dungeons, extra races can really make a huge difference in your city and game.
 

VmprHntrD

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ConraDrago help me out here as I'm on the fence.

I'm going to assume you had the base level of gameplay time in the SNES to understand ActRaiser from ENIX (also a VC game now.)

ActRaiser for those who don't get where i'm going here was a combination of a very 'lite' version of Sim City and an action game. The sim raised the abilities of you for combat in the action element. Mind you it was super basic in that you just built 3 levels of quality home, wacked some monsters on the map, and found hidden junk to use in battle.

FFCC I'm having trouble getting solid descriptions of but the combined info makes me feel it's similar, EXCEPT that you don't do the live combat. It's like Actraisers SIM part on roids from what I can see. You build a very detailed (compared) town, and each thing in town like AR raises the capabilities not of the sole action warrior in AR, but your CPU controlled armies that scout the land and do battles. The more you raise the town up, the beefier your parties are.

Am I correct in this is fairly like Actraiser as I've wanted a real sequel since 1991 and if so, as much as I'm entirely against unique DLC because I can never keep a solid copy I may fold and grab this.
 

ConraDargo

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jumpman17 said:
How do I change my adventurer's class? They are all warriors. And is 5 the limit?

I'm on day 24 and just unlocked the spacious house.
5 is the limit until you're able to build a Guild Hall where the cap may be faised - for a fee
smile.gif
And you'll be able to change jobs once you get the right buildings (and you'll get there soon enough - the Gaming Hall should be your first class/job-related building).

armand66 said:
Well, imo, the new clothing for your king is worthless, but the 3 new races (and houses) for 800 (or 300 each seperately) as well as the Dungeon Pack for 300 are definately very good add-ons for the game.

The game plays and can be played perfectly well, and enjoyable without them of course.

But the extra dungeons, extra races can really make a huge difference in your city and game.
Yeah I don't I'll be purchasing any new clothes soon, but dungeons and buildings - hell yeah
smile.gif
Too bad I can't enter any of them yet though^_^'

Vampire Hunter D said:
ConraDrago help me out here as I'm on the fence.

I'm going to assume you had the base level of gameplay time in the SNES to understand ActRaiser from ENIX (also a VC game now.)
Actually I was a SEGA fanboy back in the days so, yeah I haven't played that game
happy.gif
'

QUOTE
FFCC I'm having trouble getting solid descriptions of but the combined info makes me feel it's similar, EXCEPT that you don't do the live combat. It's like Actraisers SIM part on roids from what I can see. You build a very detailed (compared) town, and each thing in town like AR raises the capabilities not of the sole action warrior in AR, but your CPU controlled armies that scout the land and do battles. The more you raise the town up, the beefier your parties are.

Am I correct in this is fairly like Actraiser as I've wanted a real sequel since 1991 and if so, as much as I'm entirely against unique DLC because I can never keep a solid copy I may fold and grab this.
Well I just watched a video of the game on YouTube and... well I suppose it's kinda the same only this has no manual combat. There aren't even any threats, really, as all the monsters live in dungeons or on plains or in a forest etc - way out of town. But yeah, you build up a very detailed town from scratch with housing, shops, "headquarters" for the different classes, and stuff to help the people relax such as a park and a Gamin Hall - where thieves are also trained (their "headquarter") so that building serves more than one purpose and I'll probably see more of that in the future.

Now, lemme get into detail here on how My Life as a King works since I love talking about games that have me hooked
happy.gif
Just gimme like 10-15 minutes to write something down, mkay?
 
A

armand66

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Sounds good Conra, i'm having to split my game time atm, FFCC is having the same affect Animal Crossing had with my girlfriend, in that
1. She's actually playing a game and
2. She won't stop playing the game

lol, so i'm unable to play it atm, and despite having to still finish GTA 4, and could be playing it multi right now..... I just unlocked something new in a dungeon before i got "kicked" off the system.....must.....build.......lol.


Very addictive game. For those that give it the chance, lots of replayability, lots and lots of depth, can't explain what it is that it does so well, but it's doing something very well, the whole "one more day syndrome" is more rampant in this game than almost any other lol.
 
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