Hello,
After some research on e-Reader emulation, I didn't find any attempts on using a GBA flashcart to simulate an e-Reader and scanning (japanese) Pokemon Colosseum cards to unlock special battles and shadow pokemons in a semi-legit way.
I know it's entirely doable with VBA and Dolphin, but since I acquired an EZ Flash Omega DE I was asking myself if we could spoof the scanning process on it and use it with a GBA-GC link cable directly to the console playing Colosseum.
There are some ressources to convert and load a .sav file on the e-Reader ROM with the data of mystery events for Pokemon Ruby and Sapphire like the Eon ticket, they use the "Access save data" tab on the e-Reader ROM and manage to send the data to a copy of Ruby or Sapphire with a link cable.
Now if I understood correctly, the e-Reader content on the japanese version of Pokemon Colosseum is first unlockable by "installing" on the e-Reader the Colosseum application with the "Communication" tab. This way the Colosseum transfer application is available in the "Access save data" tab. But to be able to unlock new content, a card is to be scanned within the Colosseum application. Due to this I think it is not likely to be possible to simply inject a .sav containing one of the Colosseum e-Reader card on the ROM before loading it...
Is there any resources on this particular question ? Thanks in advance !
After some research on e-Reader emulation, I didn't find any attempts on using a GBA flashcart to simulate an e-Reader and scanning (japanese) Pokemon Colosseum cards to unlock special battles and shadow pokemons in a semi-legit way.
I know it's entirely doable with VBA and Dolphin, but since I acquired an EZ Flash Omega DE I was asking myself if we could spoof the scanning process on it and use it with a GBA-GC link cable directly to the console playing Colosseum.
There are some ressources to convert and load a .sav file on the e-Reader ROM with the data of mystery events for Pokemon Ruby and Sapphire like the Eon ticket, they use the "Access save data" tab on the e-Reader ROM and manage to send the data to a copy of Ruby or Sapphire with a link cable.
Now if I understood correctly, the e-Reader content on the japanese version of Pokemon Colosseum is first unlockable by "installing" on the e-Reader the Colosseum application with the "Communication" tab. This way the Colosseum transfer application is available in the "Access save data" tab. But to be able to unlock new content, a card is to be scanned within the Colosseum application. Due to this I think it is not likely to be possible to simply inject a .sav containing one of the Colosseum e-Reader card on the ROM before loading it...
Is there any resources on this particular question ? Thanks in advance !