FCE Ultra GX v3.3.0 ⇨ v3.3.1

Discussion in 'GBAtemp & Scene News' started by VatoLoco, Jul 7, 2012.

Jul 7, 2012
  1. VatoLoco
    OP

    Member VatoLoco Don't crush that dwarf, hand me the pliers.

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    FCE Ultra GX, the Nintendo console emulator for the Wii made by Tantric, has been updated from version 3.3.0 to 3.3.1. See the change log for what's new, and for more information about this NES emulator check out the project page linked below.



    [​IMG] Download
    [​IMG] Project Page
     
  2. Maverick Lunar X

    Member Maverick Lunar X GBAtemp Fan

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    Did the issue of freeze files not being compatible between versions ever get fixed in any of Tantric's emulators?
     
  3. Clarky

    Member Clarky Don't you know who I think I am?

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    freeze files? do you mean save states? off the top of my memory the only time that happened was due to such a huge change in the emulation core that made save states incompatible between builds
     
  4. Maverick Lunar X

    Member Maverick Lunar X GBAtemp Fan

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    Every time I update my old states (sorry, guess freeze files is an old term) won't load. I'll have to test with this one, but it usually gives an error about versions or something. Happens on both of my wii's.
     
  5. The_Hulkster

    Member The_Hulkster GBAtemp Regular

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    Sweet! Gonna update soon!

    Anyone know if a "rewind" function has been implemented?
    I love this feature on my DS.
     
  6. Maverick Lunar X

    Member Maverick Lunar X GBAtemp Fan

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    Update: Seems like only Snes9XGX is giving me the savestate issue now, says "Snapshot not in Snes9X Format" even though I saved it within the emulator.
     
  7. Devante

    Member Devante Crescent fresh at best.

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    Two questions:

    1) Did he ever add a "Fast Forward" function?
    2) Is there a way to make the game list fill more of the screen horizontally? So I can read the names without having to wait for them to scroll?
     
  8. Clydefrosch

    Member Clydefrosch GBAtemp Psycho!

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    there is a fast forward function, push the C-Stick or the right analog stick to the right for that. its usually not doing a good job though, mostly seems like frames are skipped, but things still take just as long as normally. At least thats how it is for the gba/snes emu. It might work better on the nes one, as thats less heavy on the resources
    Theres no rewind as far as i know
     
  9. The_Hulkster

    Member The_Hulkster GBAtemp Regular

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    Fast forward is not as useful as a rewind function in my opinion.
    Would be awesome if Tantric implemented that...

    Is there a way to suggest new features perhaps?
     
  10. the_randomizer

    Member the_randomizer The Temp's official fox whisperer

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    There used to be a place for that on the Google Code entry, but for some reason, Tantric removed the issues/feature requests page.
     
  11. The_Hulkster

    Member The_Hulkster GBAtemp Regular

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    Too bad. Though I understand.
    He must have gotten tired of people complaining or 'demanding' features.

    Still, I would love a rewind function.
    Heck, I'm even just curious if he ever considered it.
     
  12. the_randomizer

    Member the_randomizer The Temp's official fox whisperer

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    Not sure how well rewind would work, since some may consider the Wii to be too "underpowered" enough to implement it.
     
  13. The_Hulkster

    Member The_Hulkster GBAtemp Regular

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    If a DS (phat) can do it, I sort of assume a Wii could do it as well.
    Also, WiiMednafen has this function, though I just like FCE Ultra GX better for NES games for some unknown reason...
     
  14. Devante

    Member Devante Crescent fresh at best.

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    Fast forward is better than rewind because you can skip all those sloooooow story scenes or slow walking across the map!

    Anyway, the only thing I'd ask for in this is a favorite function.
     
  15. gusmento01

    Member gusmento01 GBAtemp Regular

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    Honestly this is best release so far, I've been following this project since the old Tehskeen days and I am glad Tantric still updating.
     

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