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    Facebook is finally ready to reveal its next foray into VR: the Oculus Quest 2. Succeeding last year’s original Quest headset, this latest hardware improves by offering a 90Hz display, with 50% larger resolution (1832x1920), at an accessible $299 price point, with a $399 256GB model also available. However, the 90Hz feature will not be available at launch, with the headset only capable of outputting 72Hz on release day, until a post-launch patch adds support for higher refresh rates. Other differences between the Quest and Quest 2 include a lighter headset weight, customizable faceplates, 64GB of storage, and 6GB of onboard RAM, with the option to buy a $79 USB-C cable to play the Quest 2 using your PC hardware.

    Also notable is the fact that this headset will require a Facebook account to use. With the introduction of this new VR headset, set to launch on October 13th, both the original Quest and Rift S headsets will be discontinued.

    :arrow: Source
     
  2. Discussion (18 replies)

  3. Veho

    Veho The man who cried "Ni".
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    Is there any actual additional hardware in that cable, or is it just a regular USB-C cable and they're just being Apple about it?

    Will the PC use also require a Facebook account?
     
  4. AlanJohn

    AlanJohn くたばれ
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    I wish Oculus had competition in the budget field of VR. It seems like they're unfortunately dominating it, with Google Daydream and GearVR being dead...
     
    yoyoyo69 and x65943 like this.
  5. StarGazerTom

    StarGazerTom GBAtemp Addict
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    DOA reason: forced facebook integration.
     
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  6. Mr. Looigi

    Mr. Looigi =<^.^>=
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    They're being apple about it

    And yee you'll need Facebook for the PC use now
     
    yoyoyo69 likes this.
  7. qqq1

    qqq1 GBAtemp Regular
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    If it's the cable they already offer it is not a normal cable. Regular usb c cables can only maintain the signal out to 10 ft. Their cable is 15 feet and if I recall used fiber optics instead of copper wire. You can get some kind of signal booster thing to make an extension and some cables work better than others at 10ft.
     
    Veho and sup3rgh0st like this.
  8. supergamer368

    supergamer368 Mostly lurker, full idiot
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    I'm down with the price point but $79 for a USB-C cable?! If it's possible to use a regular USB-C cable instead I might honestly save up for one of these!
     
  9. sup3rgh0st

    sup3rgh0st Top Tier Ghost
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    This is correct. While 79 dollars is still way overpriced, there are other compatible usb-c cables you can find for cheaper, you need a cable that supports the bandwidth over the distance of the cable.
     
    Last edited by sup3rgh0st, Sep 16, 2020
  10. almmiron

    almmiron GBAtemp Regular
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    I'm new to vr stuff.

    So oculus quest/2 does not need a PC, right?

    But this one does connect to a pc, so, in this cases, the game will run on pc and be displayed on quest 2?
     
    Mr. Looigi likes this.
  11. Mr. Looigi

    Mr. Looigi =<^.^>=
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    It doesn't need a PC. It's completely wireless by default. But you can connect it to a PC to have the PC handle the games itself, and the headset just displays it- like a traditional headset
     
  12. AnalogMan

    AnalogMan ultraSuMoFramework Dev
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    It's 16 feet, hard to get that length without signal degradation in USB-C
     
  13. leerpsp

    leerpsp GBAtemp Advanced Maniac
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    I got the Oculus Rift S last year it does suck that they are discontinuing it, But its only $400 for the 256gb so that is really not that bad and I can have one 2 months after it comes out so long as I can find one if last year is anything to go by I got lucky and got mine a few days before xmiss. I will not be getting the usb cable tell next year though.
     
  14. Obveron

    Obveron GBAtemp Fan
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    This is a bargain of a price for a nice headset with built in SOC.
    too bad it's Facebook though... pass.
     
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  15. Darth Meteos

    Darth Meteos Entertainer
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    Let's fucking gooooo

    I use a USB-C to USB-A cable I got with a 50AUD SSD, and a USB 3.1 extension cable. Works perfectly.
     
  16. Jayro

    Jayro MediCat USB and Malwarebytes Bootable Developer
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    The best thing VR makers could do is start making this shit affordable. Make a budget model or two along side these expensive-ass $400 ones that cost as much as a game console. Some in the $99 and $149 price ranges, respectably.
     
  17. leerpsp

    leerpsp GBAtemp Advanced Maniac
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    I would like 3rd party controllers that work out of the box with this kinda like the valve index controllers without the loops to hop though.
     
  18. Memoir

    Memoir Hi, I'm Cynical!
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    So, they got rid of the proper IPD adjustment from the 1st quest. So, yeah... Not buying it now. Good stuff dumb dumbs.

    — Posts automatically merged - Please don't double post! —

    "You get what you pay for." is what comes to mind here. The tech involved won't allow for a poor man's VR headset that works well enough. Not to mention, the Quest IS an affordable headset, in terms of comparative pricing.

    Granted... There IS the Samsung Odyssey+ headset. I don't know if they still make it, or even sell it.. But it used to go on sale for as low as $189.99... For a pretty decent headset.
     
    Last edited by Memoir, Sep 17, 2020
  19. Hero-Link

    Hero-Link Hero of Derrr
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    Does anyone really believe it will be DOA because of facebook mandatory integration?

    Because i sure as hell dont believe it...
     
  20. The Real Jdbye

    The Real Jdbye Always Remember 30/07/08
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    I was looking at the HP Reverb G2, but now that this has been revealed at half the price, I'm not sure anymore. It's not quite as high resolution as the HP Reverb G2 but it's only a couple hundred pixels off. The mounting system seems a bit cheaper, but that's to be expected at the price, so that's not a deal breaker. The tracking is maybe slightly better on the Quest vs the Reverb G2. The Reverb G2 has much better integrated audio though. None of that makes it worth spending twice as much on the Reverb G2, so I guess what it comes down to in the end is the clarity (optics) and the perceived resolution. If there isn't a significant difference in visual quality the Quest 2 is the obvious choice.
    I wonder what the FOV is. I guess it's probably about the same as the Quest 1, maybe a very minor improvement. If it was improved, they would probably have mentioned it.
    It's just a cable. The thing is, USB-C is just a connector type, it doesn't guarantee that all of the pins are connected (for example, USB 2.0 and 3.0 mode uses different pins, most devices will work with one or the other but VR needs all of them), or that the cable is of sufficient quality. With the longer cables that VR requires, you need thicker cores and better shielding to carry enough current and for the data transmission to be reliable. A random cable off Amazon that might be fine for charging your phone might not work at all for VR.
    You can use other cables, they just need to be high quality ones, you can't buy a random cable and expect it to work. That's not just marketing talk "our cable is better", people have actually had issues when trying to use whatever cables they had laying around.

    All that being said... That's fucking overpriced. I don't care how good it is, it's not worth $80. There has to be some list of tested and working cables with the Quest 1 that someone has compiled with much cheaper alternatives. Those are likely to work with the Quest 2 too. I'd pay $30-40 for a high quality cable, but $80 is a bit much.
     
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