GBAtemp Exclusive EZFlash Omega (GBA flash cart) in house at GBAtemp

Discussion in 'GBAtemp & Scene News' started by FAST6191, Apr 3, 2018.

  1. Nick28sl

    Nick28sl Newbie

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    Apr 8, 2018
    Netherlands
    Can you test this? Use Pokemon platinum on a r4 flash card and on ez flash omega flashing the gba pokemon emerald to NOR memory.

    Start a pokemon nds game e.g platinum and go to Pal Park (tap in main view)
    here more info:
    bulbapedia.bulbagarden.net/wiki/Pal_Park

    It works (can you select the pokemons)? If you need the sav file for pokemon platinum (where has you pal park function) and pokemon emerald
     

    Attached Files:

    Last edited by Nick28sl, Apr 10, 2018
  2. slaphappygamer

    slaphappygamer GBAPerm

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    hey @FAST6191, is that sosuke site gonna make a comeback? perhaps gbatemp could "absorb" them? there was some great info there
     
  3. FAST6191
    OP

    FAST6191 Techromancer

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    Nov 21, 2005
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    I don't think there is going to be a concerted effort. Info wise I will help port some over if needs be.

    As far as the pokemon it will have to wait until the morning, however I did test the GBA save and it went straight in -- copy, rename, load, no fiddling.
     
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  4. Rune

    Rune GBAtemp Fan

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    Feb 15, 2017
    Sorry if this has already been answered, but are there any skins for this?
     
  5. FAST6191
    OP

    FAST6191 Techromancer

    pip Reporter
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    Nov 21, 2005
    United States
    New test kernel was sent my way.

    Features of it

    1. multi level for exfat
    2. selection can be cycled in game menu, press up go to last item.
    3. file sort by alphabet
    4. recently played game list
    5. multiboot (says L+A on the new help screen)
    6. delete file
    7. press left go first item on first page. but right go last item on last page can not be implemented right now.
    8. stay the same folder position on upper level when you exit the folder.
    9. fixed eeprom v126 identify

    Tested a few of them, most notably recently played, and seems like good stuff. Not entirely sure what the test for the multiboot feature is going to be but I will figure something out. Others seem to be working well.

    The EEPROM v126 was probably the last issue GBA carts ever faced -- late 2005 it was a Harry Potter game that was the main one to cause issues ( https://gbatemp.net/threads/title-2229.28207/ ) and saw a few carts have to have hasty updates, and tools made for it for those that were not being updated ( https://gbatemp.net/threads/news-gbata-0-7-released.28277/ ).
    Game list for the curious thanks to http://advanscene.com/
    Code:
    	2781 	Yggdra Union - We'll Never Fight Alone 	Europe 	Eeprom v126 - 64 kbit 	256 Mbit
    	2770 	Harry Potter Collection 	Europe 	Eeprom v126 - 64 kbit 	256 Mbit
    	2769 	The Legend of Spyro - The Eternal Night 	Europe 	Eeprom v126 - 4 kbit 	256 Mbit
    	2742 	The Legend of Spyro - The Eternal Night 	USA 	Eeprom v126 - 4 kbit 	256 Mbit
    	2637 	Shamu's Deep Sea Adventures 	Europe 	Eeprom v126 - 4 kbit 	256 Mbit
    	2631 	Shinchan contra los Munecos de Shock Gahn 	Spain 	Eeprom v126 - 64 kbit 	128 Mbit
    	2588 	My Animal Centre in Africa 	Europe 	Eeprom v126 - 64 kbit 	256 Mbit
    	2573 	Yggdra Union - We'll Never Fight Alone 	USA 	Eeprom v126 - 64 kbit 	256 Mbit
    	2572 	Tomb Raider - Legend 	USA 	Eeprom v126 - 4 kbit 	64 Mbit
    	2570 	Happy Feet 	USA 	Eeprom v126 - 4 kbit 	256 Mbit
    	2564 	Happy Feet 	Europe 	Eeprom v126 - 4 kbit 	256 Mbit
    	2395 	Crash & Spyro Superpack - Ripto's Rampage + The Cortex Conspiracy 	USA 	Eeprom v126 - 4 kbit 	256 Mbit
    	2341 	Crayon Shin chan - Densetsu wo Yobu Omake no Miyako Shockgaan 	Japan 	Eeprom v126 - 64 kbit 	256 Mbit
    	2322 	Yggdra Union 	Japan 	Eeprom v126 - 64 kbit 	256 Mbit
    	2249 	Summon Night Craft Sword Monogatari - Hajimari no Ishi 	Japan 	Eeprom v126 - 64 kbit 	256 Mbit
    	2233 	Shamu's Deep Sea Adventures 	USA 	Eeprom v126 - 4 kbit 	256 Mbit
    	2200 	Harry Potter and the Goblet of Fire 	USA 	Eeprom v126 - 4 kbit 	256 Mbit
    	2164 	Crash & Spyro - Super Pack Volume 3 	Europe 	Eeprom v126 - 64 kbit 	256 Mbit
     
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  6. slaphappygamer

    slaphappygamer GBAPerm

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    Does this also mean that the “classic nes” series games will now properly work as well?
     
  7. Localhorst86

    Localhorst86 GBAtemp Advanced Maniac

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    Jul 17, 2014
    Germany
    Nintendo works for my dad
    They already did on the EZ-Flash IV/Reform, starting from Kernel 2.03 iirc. But yes, they also seem to work on the Omega for me. Note that I didn't play them a lot, I have other consoles for NES emulation so the NES Classic Series was never of much interest to me.
     
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  8. slaphappygamer

    slaphappygamer GBAPerm

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    Ahh ok. Must be user error here. When I load the legend of Zelda, sure the game loads, but the controller input is hit and miss.
     
  9. Localhorst86

    Localhorst86 GBAtemp Advanced Maniac

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    Jul 17, 2014
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    Nintendo works for my dad
    hm... this might be an issue though. As I said, I have not extensively tested the NES Classic series, I basically loaded up some Donkey Kong and played two or three screens. Maybe other NES Classic titles still have issues like you mentioned. We'll probably have to wait for an answer from @FAST6191 here.
     
    Last edited by Localhorst86, Apr 16, 2018
  10. FAST6191
    OP

    FAST6191 Techromancer

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    Nov 21, 2005
    United States
    There is some debate over the quality of the fixes released by either the Scene or that pack that wandered around, and they may cause issues over and above what was present on the original efforts (the classic nes/famicom mini series being a "good effort" rather than anything particularly substantial). The actual protections were fairly extensive if https://mgba.io/2014/12/28/classic-nes/ is anything to go by.

    For the most part though
    *points at HVCA* or *points at pocketNES*
    are my solutions for this issue.
     
  11. Localhorst86

    Localhorst86 GBAtemp Advanced Maniac

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    Jul 17, 2014
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    Nintendo works for my dad
    @slaphappygamer I just finished the first dungeon of the Classic NES mini series Legend of Zelda without any controller issues using the clean No-Intro verified ROM and the Clean Boot option of the Omega. Note that I don't have the new beta kernel that @FAST6191 has, I am using the regular FW: 3, K:1.01 from the ezflash.cn homepage.
     
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  12. kuwanger

    kuwanger GBAtemp Advanced Fan

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    Jul 26, 2006
    United States
    So far I can say:

    >1. multi level for exfat

    Haven't tested yet

    >2. selection can be cycled in game menu, press up go to last item.

    Don't know what this means? At least, in both the file list and the "clean boot" menu, pressing up doesn't do anything at the top of the list

    >3. file sort by alphabet

    This works fine; I would note this seem to be case sensitive

    >4. recently played game list

    Seems to work fine

    >5. multiboot (says L+A on the new help screen)

    As far as I can tell, L+A "multiboot" does a soft reset. Doesn't fix Sonic Pinball Party. Still seems to create/load a save for some reason. Oh, and you can't simple load .mb files as far as I can tell. You have to have properly patched .gba that load themselves into RAM? I might look more into this.

    Edit: Some more toying around and for some reason Save Auto doesn't work, FLASH64 doesn't either (even though it's FLASH512_V131 AFAIK), but FLASH128 does boot the game.

    >6. delete file

    Works on fat32. Haven't tested on any others yet, but I presume it'll work on others as well.

    >7. press left go first item on first page. but right go last item on last page can not be implemented right now.

    Works

    >8. stay the same folder position on upper level when you exit the folder.

    Works, mostly. If you press A on an item (like a .bmp) that can't load, go up a folder, go to a folder with a lot of items and scroll down, go back up a folder, then go to another folder it seems to get confused on where the position of the selection bar should be and goes beyond the end of the list.

    >9. fixed eeprom v126 identify

    Yggdra Union loads, but it frozen in the tutorial with "Boot with Addons" Seems to work with Clean Boot.
     
    Last edited by kuwanger, Apr 16, 2018
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  13. slaphappygamer

    slaphappygamer GBAPerm

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    Thank you for that. I’ll redump the game and try again.....the one thing I didn’t try, lol.
     
  14. EZ-Flash2

    EZ-Flash2 Official EZ-FLASH Stuff

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    Jul 16, 2003
    China

    2. before this update. you can't go LOAD by press up while in-game menu, you have to press DOWN two times. now you just press UP one time go to LOAD.

    9. I tested Yggdra Union Chinese translated version(based on JP Ver, heavily modified) with ADDON. I can finish first stage conversation and save in battleground, then popup in-game menu and reset to kernel. no freeze.
     
  15. EZ-Flash2

    EZ-Flash2 Official EZ-FLASH Stuff

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    Jul 16, 2003
    China
    multiboot tested by Chinese user with some memory stick things and works.
     
  16. kuwanger

    kuwanger GBAtemp Advanced Fan

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    Jul 26, 2006
    United States
    Any chance of a video showing what that means?

    I played through the US version and got about halfway through the first stage with tutorials on before it froze. It might have just been a random fluke, as I didn't bother testing it a second time to try to recreate it. Edit: Tried a second time, and this time it didn't freeze, so I guess it was a random fluke.

    On a slight side-note, looking further into Sonic Pinball Party US and while I can get it to load by settng Save FLASH128, it doesn't actually save. Other FLASH512_V131 games seem to load fine with Save <Auto>, and a quick test with Shining Soul and it seems to save/load properly.

    Another error. Turn on the GBA and press Start, A, B, A and you get error 0. Press B, B and you go to the folder containing the Recently Used Game to select at the beginning. Clearly there's a cwd() being done to launch the game but not one back to the original folder if you cancel.

    PS - Since I was having so many problems with corruption in the past, I've instituted a regular thorough check of all files using an rsync to mirror to my computer and a fsck on a regular basis. On FAT32, I've had no corruption issues. I'm beginning to think most of my corruption issues were due to my testing on ExFat, and your fat library's ExFat implementation being substantially slower than FAT32 for writes. Any chance of doing a simple benchmark of say creating 200 empty 8K save files in SAVER on FAT32 vs ExFat with the library you use with a sync() between each file?
     
    Last edited by kuwanger, Apr 18, 2018
  17. porkiewpyne

    porkiewpyne Report-er

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    Jun 8, 2008
    Australia
    I've been contemplating getting a GBA flashcart for years now, going back and forth between the EZ3in1 and the older EZ4 initially. The new EZ4 looked pretty decent. Then they came out with the Reform. And now we have the Omega. Possibly the closest I have been to actually getting one. Seems like it is as good as it can get, outside maybe making the battery solderless and easier to replace? Coming with both sizes is another icing on the cake.
     
  18. Rune

    Rune GBAtemp Fan

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    Feb 15, 2017
    If they could make a cart this good at half the size (to accommodate the DSLite), I'd like to see them make an even better one at the full GBA cart size.
     
  19. FAST6191
    OP

    FAST6191 Techromancer

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    Nov 21, 2005
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    What do you propose they add with the extra space?
    You pretty much only have rumble, solar sensor, the various flavours of tilt sensor ( http://problemkaputt.de/gbatek.htm#gbacartridges ), ereader if you want to get really silly ( http://ereader.no-intro.org/info.php?set=Hardware ), Legendz and Plaston gate if you want to get utterly nuts and that pretty much finishes the list from https://gbatemp.net/threads/buying-a-gba-flash-cart-in-2013.341203/page-18#post-4756995 . After that you could possibly go to http://reinerziegler.de/GBA/gba.htm#great GBA hardware but why would you do that today?

    Everything else is software, possibly even the Shrek video stuff (split it between the RAM and the NOR, set pages a la anything else).

    I could maybe see the tilt sensor stuff be of some merit for people but I would not hold my breath.
     
  20. helltoast

    helltoast Advanced Member

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    Jul 15, 2015
    United States
    Can you use GBA Exploader to flash games to the Omega from slot-1?

    This seems better than the old 3in1.
     
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