EZ Flash 3 in 1 R4 Wood Question

Discussion in 'EZ-Flash' started by Wickwack, Dec 29, 2010.

Dec 29, 2010
  1. Wickwack
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    Newcomer Wickwack Member

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    I would Just like to know where to find a good tutorial or where to get the files I need. I heard Rudolph GBA Exploader is the best Just want some second opinions and stuff [​IMG]
    Thanks in advance [​IMG]
     
  2. how_do_i_do_that

    Member how_do_i_do_that Blue Wizard is about to die.

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    Wood has support for a built in loader, you don't need extra software.
     
  3. Wickwack
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    Newcomer Wickwack Member

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    cool thanks a lot [​IMG]
    Where do I put the GBA roms just under games?
     
  4. how_do_i_do_that

    Member how_do_i_do_that Blue Wizard is about to die.

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    Doesn't really matter where you put them. Some people organize thier stuff by folders, others just pile everything into the root of the microSD.
     
  5. Wickwack
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    Newcomer Wickwack Member

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    Cool thanks a lot man
    [​IMG]
     
  6. Wickwack
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    Newcomer Wickwack Member

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    I have one last question
    Does it always take a good 20 seconds to load a rom?
    GBA Rom?
    and it seems it really is a tight fit..
     
  7. how_do_i_do_that

    Member how_do_i_do_that Blue Wizard is about to die.

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    If your loading to NOR it can probably take that long if it has to be SRAM patched on the fly.
     
  8. Wickwack
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    Newcomer Wickwack Member

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    Yea you are going to have to Explain what exactly that means [​IMG]
    Noob over here [​IMG]
     
  9. how_do_i_do_that

    Member how_do_i_do_that Blue Wizard is about to die.

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    If your using a game like Mother 3 (save file is not compatible by default with the 3in1), Wood (or any loader with built in SRAM patching) will attempt to patch it as it is loaded to NOR. This process of patching is called "on the fly" or done at load time. The patching offsets are recorded to file (if the loader has record keeping of any kind) for any future loads of the game will use the offsets first before doing a blind search through the file to patch, making load times of that game much faster that on the fly patching. On occation there will be a game were the on the fly patching will fail, these roms will require manual patching in that case.


    This is how DLDI works for NDS roms in principle, how it does it is actually done is slightly more complicated and I don't plan on explaining DLDI. You don't need to know how it works as long as it works when your a user.



    Simple questions will not give you simeple answers alot of the time.
     

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