EZ Client Microsd

Discussion in 'EZ-Flash' started by Saigonv, Dec 9, 2006.

Dec 9, 2006

EZ Client Microsd by Saigonv at 5:59 PM (804 Views / 0 Likes) 3 replies

  1. Saigonv
    OP

    Newcomer Saigonv Newbie

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    Hey, i ordered my ez flash 4 compact and was wondering, when i send my roms to my microsd if the EZ CLIENT makes a save folder by itself in my card? or if it makes 2 files, 1 game, 1 save? im not sure how this works. And my other question is why is it that when i process my rom, the output file is SMALLER THAN the RAW GAME (Original)? I does it auto trim the rom? [​IMG]

    Thanks in advance. [​IMG]
     
  2. Saigonv
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    Newcomer Saigonv Newbie

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    Oh yeah, another question is, do i save in the save manually, or do i turn off my ds and it automatically makes a real time save? im so confused. [​IMG]
     
  3. Hooya

    Member Hooya GBAtemp Advanced Maniac

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    When you send a game to the card with the client software it puts the ROM in the root directory of the card. It makes a /Saver folder and puts the proper save file in it. You don't need to do anything manually as far as save files go. Sending a ROM creates a total of two files, the ROM itself and the .sav file in the /Saver folder.

    I believe it auto trims the ROM, yes. Some games are considerably smaller than their original size. As far as I know there is no way to turn off this feature. Also as far as I know there is no negatives to this as I haven't ever had a game not work at all on the EZ4.

    When you save in a game it saves temporarily to the battery of the card. The save is not actually written to the SD card until the next time you boot the EZ4. There is an option to allow you to skip the saving process, making the file as if you had not played your last gaming session. You can make it so that you cannot skip the saving process.

    It is all done automatically, you don't need to do anything other than let the card and client do it's job.
     
  4. Saigonv
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    Newcomer Saigonv Newbie

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    Thanks! I understand how the card works now!
     

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