Argh. Despite owning a metric fuck-ton of VC titles, I'm a big fan of playing a game on the original platform, especially when control is a concern. Just like Starfox 64, Sin & Punishment: Successor of the Earth is awkward with the Wii Remote + Classic Controller and the standard Gamecube controller or Gamecube Wireless Wavebird Controller. Luckily, I purchased and completed it many years ago on my N64. IGN had a photoshop image translation of the main menu screen, so I was able to explore thoroughly, but the Wii VC version's in-game translated menu is obviously more desirable.
When I want to play through the game or show it to a friend, I always get annoyed that I can't just IPS patch a dump of my real Game Pak to match the Virtual Console one on a real N64. With all the ROM injecting I see on YouTube vids, I can assume that ROM extraction is also possible, correct? You know, similar to loading The Legend of Zelda: Ocarina of Time "Master Quest" on my N64 using the one extracted from the Gamecube's The Legend of Zelda Ocarina of Time "Master Quest" Bonus Disc.
If it's possible, I'm sure it's already been done. I downloaded GoodN64 tool and didn't see it in the database, but I doubt that gets updated often (it's hard to check/find the database build date).
Heck, if the changes are minimal, the English menu might be possible to load over the Japanese one using a later-model N64 Gameshark Pro's parallel port (it can effectively load states), but my Bung equipment should serve me well like it usually does.
When I want to play through the game or show it to a friend, I always get annoyed that I can't just IPS patch a dump of my real Game Pak to match the Virtual Console one on a real N64. With all the ROM injecting I see on YouTube vids, I can assume that ROM extraction is also possible, correct? You know, similar to loading The Legend of Zelda: Ocarina of Time "Master Quest" on my N64 using the one extracted from the Gamecube's The Legend of Zelda Ocarina of Time "Master Quest" Bonus Disc.
If it's possible, I'm sure it's already been done. I downloaded GoodN64 tool and didn't see it in the database, but I doubt that gets updated often (it's hard to check/find the database build date).
Heck, if the changes are minimal, the English menu might be possible to load over the Japanese one using a later-model N64 Gameshark Pro's parallel port (it can effectively load states), but my Bung equipment should serve me well like it usually does.