extracting *.dat files

Discussion in 'NDS - ROM Hacking and Translations' started by valyr, Jan 18, 2008.

Jan 18, 2008

extracting *.dat files by valyr at 7:05 PM (837 Views / 0 Likes) 3 replies

  1. valyr
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    Member valyr GBAtemp Fan

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    how do i go about extracting *.dat files any help appreciated
     
  2. deufeufeu

    Member deufeufeu GBAtemp Advanced Fan

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    open an hexadecimal editor and split them into small chunks of one byte size.
     
  3. FAST6191

    Reporter FAST6191 Techromancer

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    To add to deufeufeu DAT is a generic extension used throughout computing so each and every one has the potential to be handled differently (even within the same game.
    For the DS I have seen them used for everything from graphics to fonts to text to stats for enemies, characters and environments to absolutely nothing to do with the game (the devs left it in when they compiled everything).

    As for pulling them from the rom
    ndstool and the frontends of DSlazy and DSBuff (my signature has some stuff)
    ndsts: http://www.gbadat.altervista.org/tools.htm
    ndshv (site down but it should be able to be found).
    Or you could even do it manually: http://nocash.emubase.de/gbatek.htm#dscart...roromfilesystem
     
  4. valyr
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    Member valyr GBAtemp Fan

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    @ deufeufeu :
    could i use that snippet of code u posted in ffiv trans topic and how ould i go about it

    @fast :
    its item and skill lists all other game text is in actual.txt files
     

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