ROM Hack extract soundtrack

jerm27

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my little brother has become obsesed with alvin & the chipmunks he loves it because the soundtrack is difrent to the movie.
is it possible for me to rip the songs off for him.
thanx
 

FAST6191

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Just quickly:
extract the soundfile (ndstool or frontends DSBuff/DSLazy, ndsts, ndshv......), almost all DS roms use SDAT so grab that file.
Now you need this app (there are a few others but this is the best in my opinion):

Click on the second link down on the left or ??????:
http://nintendon.s6.xrea.com/ You want nds sound extractor. Quality will probably not be that great but that is the roms fault not the applications.

If you need more info search for a thread I made called DS sound files reverse engineered and there have been a fair few sound based threads too.
 

Celice

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I just tried the program with Advance Wars - Days of Ruin, and found the songs under a folder called 'sequence.' I know you said the quality was bad, but the songs were nothing like the game sounded ._. Do you know what the data was extracted as? I can't tell myself, but the actual songs seem more like they're being played as MIDIs using the sounds/instruments already no my computer, while in the other two folders, it sounds like the game's internal sounds and instruments are setting alone.

Is there a way to integrate the two or am I thinking about it wrong?
 

FAST6191

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Without going into too much detail they are effectively midi files but using their own custom soundbanks. Most tools approximate these banks using your computer which is why it sounds a bit different.
You could also loop back in an emulator (they should have provisions for blocking channels) or you could try VGMTrans:
http://www.vgmtrans.com/ and you could try the SDAT features of crystaltile2: http://gbatemp.net/index.php?showtopic=60675

If you want to go further though:
http://kiwi.ds.googlepages.com/sdat.html
and:
http://loveemu.yh.land.to/
and:
http://tahaxan.arcnor.com/index.php?option...id=38&Itemid=36
 

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