Expanding on topic "Real Method of Playing N64 on your NDS"

Discussion in 'NDS - Emulation and Homebrew' started by ninjaapple, Jan 15, 2011.

  1. ninjaapple

    ninjaapple Advanced Member

    Oct 2, 2010

    The original topic here

    I wanted to expand his topic because if I had just put it as a reply in the original topic, not much people might have seen it.

    You could use this same method to play Wii/PS2/Xbox games on the DS through the use of emulators.

    I mean if you run Dolphin(the Wii emulator) on your PC and then run Win2DS, and Viola.
    Because on the PC, using a controller option called emulated Wiimote, moving the mouse up or down will be as if moving the Wiimote up and down. And moving the stylus will be as if moving the mouse, and moving the mouse will be as if moving the stylus. So moving the stylus would be indirectly moving the Wiimote.
    Get my meaning!?
    Then you could just set the analog stick on the nunchuk(since a lot of Wii games use it) as up, down, left and right on your keyboard and setting the D-pad on the DS to left, right, up and down would mean indirectly using the DS D-pad as the analog stick.
    And then you could set A,B,X and Y to A,B,C and Z on the Wiimote and nunchuk.

    On PCSX2(ps2 emulator) you could use the D-pad as the left analog stick, triangle,square,circle and cross as A,B,X and Y and Land R as L and R but you would hit a problem with the right analog stick and L2 and R2. But you're smart guys. I'm sure you can work something out. yaynds.gif

    On the cxbx(xbox emulator)the left analog stick would be the D-pad, A,B,X and Y as A,B,X and Y, L and R as L and R and once again you run into trouble with lack of buttons like D-pad and right analog stick. In addition to, the xbox emulator project was abandoned LONG ago and it is still incompatible will some games and ALL versions of Halo. frown.gif
    EDIT: There is another xbox emulator called xeon. This emulator runs Halo. smile.gif

    Mind you you must have at least these specs to run the emulators:


    Windows/Linux OS
    CPU that supports SSE2 (Pentium 4 and up, Athlon64 and up)
    GPU that supports Pixel Shaders 2.0
    512mb RAM

    Windows Vista 32bit/64bit
    CPU: Intel Core 2 Duo @ 3.2ghz or better
    GPU: 8600gt or better
    1gb RAM (2gb if on Vista)

    Cxbx or Xeon(xbox)-
    (there are two xbox emulators)

    (pretty low specs.if your computer can't run it your computer REALLY SUCKS!)
    Intel Pentium III processor 700MHz or faster
    NVIDIA GeForce 3/Ti or ATI Radeon 8500 (for shader compatibility)
    256MB Ram
    Windows 2000, XP, or Vista (Only supports 32-bit OS versions)


    Operating System: Microsoft Windows (2000/XP/Vista or higher) / Linux / Apple Mac OS X (Intel version).
    Processor: Any Fast CPU x86 or x86_64, SSE2 supported Processor. Dual Core and SSE3, SSSE3 for more speed. Recommend a Intel Core 2 Duo @ 2.0+ Ghz or AMD Phenom 9550+ 2.2Ghz+
    Graphics: Any graphics card that supports Direct3D 9 or OpenGL 2.1.

    The emulators need you have to have the libraries listed below installed.

    -MS Visual C++ Runtime 2008 SP1: This fixes the "side by side" / "application config" & model errors
    Microsoft VC++ 2008 SP1 Redist x86 - For 32bit Windows
    Microsoft VC++ 2008 SP1 Redist x64 - For 64bit Windows
    -The DirectX March 2009 Runtime: This fixes the plugin loading errors
    Microsoft DirectX Updater

    -install libbluetooth: fixes the "PANIC failed to load plugin Plugins/libPlugin_wiimote.so" error for linux users

    You must have a video card that support OpenGL 2.x fully or Direct3D 9.0c.

  2. jurassicplayer

    jurassicplayer Completionist Themer

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    o.0 why the hell would you create another thread instead of just post on the one already made...People generally see things that are bumped, not that it would make any difference anyways. Also, the fact that nobody said anything about it the last time you posted this in the thread has absolutely no relation to the fact that nobody replied to that post.