Everlasting Love (v0.1)

Discussion in 'GBAtemp & Scene News' started by shaunj66, Mar 25, 2007.

  1. shaunj66
    OP

    shaunj66 Administrator

    Administrator
    13
    Oct 24, 2002
    United Kingdom
    South England







    Everlasting Love (v0.1)

    New homebrew rhythm/platform game








    [​IMG]
    French homebrew author Mia, has released a new game that combines both platforming and rhythm based gameplay. The game is a very nice homebrew effort and is already a lot of fun to play, I urge you to check this one out!
    [​IMG] Download Everlasting Love (v0.1)
    [​IMG] Home page


     
  2. thegame07

    thegame07 GBAtemp Psycho!

    Member
    3
    Oct 16, 2006
    looks very intresting. i will try this out once my ds is charged and i will be back to say how good it is. [​IMG] the guy has came up with a good idea for a game.
     
  3. .TakaM

    .TakaM .II

    Member
    2
    Oct 8, 2004
    New Zealand
    sounds really cool, putting it on now


    edit-
    this game rules!
     
  4. FAST6191

    FAST6191 Techromancer

    pip Reporter
    19
    Nov 21, 2005
    United Kingdom
    Spent a few minutes playing and am quite impressed.
     
  5. -EX-

    -EX- Racer

    Banned
    1
    Aug 16, 2006
    Tokyo
    God, this is interesting!
     
  6. poloman

    poloman GBAtemp Regular

    Member
    1
    Jan 30, 2007
    wow - what a really well done game! just trying to cross the swamp at the moment - tricky and fun to play - excellent!
     
  7. .TakaM

    .TakaM .II

    Member
    2
    Oct 8, 2004
    New Zealand
    i got up to the 'S' part with all the spikes, and my batteries died [​IMG]
     
  8. Kirby102

    Kirby102 GBAtemp Regular

    Member
    2
    Dec 27, 2005
    Sydney, Australia
    OMG This is actually fun!

    511 Jumps... shit that last one pissed me off [​IMG]

    Hmm just a thought, when you close the DS, the music dies... [​IMG]
     
  9. .TakaM

    .TakaM .II

    Member
    2
    Oct 8, 2004
    New Zealand
    172 jumps [​IMG]

    edit-
    heyy, you can stand on the title at the start of the level [​IMG]
     
  10. Tomobobo

    Tomobobo Champion.

    Member
    4
    Nov 26, 2005
    United States
    Can someone suggest how I should get this to work on a SuperCard Lite? I patched it with DLDIrc (I've never messed with DLDI before), and patched the rom using SuperCard's software just for kicks, and neither work.

    I get Dual White Screens when just booting the .nds, before and after DLDI patch. The .dsq just loads forever.

    Edit: Duh. There's a .sc.nds on the homepage.
     
  11. cheesyPOOF5

    cheesyPOOF5 GBAtemp Fan

    Member
    1
    Apr 21, 2006
    United States
    This could be a full fledged commercial game! [​IMG]
     
  12. Shinji

    Shinji ҉҉ ҉҉

    Member
    3
    Nov 6, 2002
    United States
    City of Delusion
    I just got through this game. It so rocks. I'd take that first level over that donkey kong king of swing any day. I like the music also.

    I'd like to see this worked on further with more levels and more music. Maybe some enemies that move to increase difficulty [​IMG]
     
  13. .TakaM

    .TakaM .II

    Member
    2
    Oct 8, 2004
    New Zealand
    yeah, this would make a mean game, Im down to 82 jumps btw [​IMG]

    and i trust you guys have checked out 0.2, just a few bug fixes and improvements with the timing of the jumps in relation to the music
     
  14. Cutman

    Cutman GBAtemp Fan

    Member
    2
    Apr 26, 2003
    United States
    Florida
    What settings should I have when putting this on my M3?
     
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