Eurogamer reports that sources claim Nintendo will launch a SNES Classic

Discussion in 'GBAtemp & Scene News' started by Chary, Apr 19, 2017.

  1. FAST6191

    FAST6191 Techromancer

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    Mother 3 is a risky business move from where I sit, SNES emulator box on the other hand is pretty solid and the only thing I can see being bad from Nintendo's perspective is it possibly undermines the Switch's VC and I am not sure that is a major selling point of it.
     


  2. azoreseuropa

    azoreseuropa GBAtemp Guru

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    Yeah, I would bet on it. N64 Classic will be the last one. And I wouldn't buying it at all. No games interested us at all except Mario 64 and Zelda. Anyway, SNES Classic (PAL preferably) is on our card to be next. Our favourite!
     
    Last edited by azoreseuropa, Apr 21, 2017
  3. FAST6191

    FAST6191 Techromancer

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    I would probably bet against the N64 getting one any time too soon.

    It is an absolute pain to emulate (especially on a cheapo almost throwaway ARM device that these mini consoles tend to end up being), it is largely considered a failed console (it failed at the time, it was considered failed shortly after -- http://www.actsofgord.com/Propaganda/chapter02.php , most still consider it failed today and while it is not as odd to me as Sonic Adventure's fanbase the current N64 being highly collectible boggles my mind never the less), most aspects of it have not aged well at all (many games ran like a dog, had no AA, blurry as you like textures and often had a polygon budget somewhere around the same as the atari had sprites), very much lacks the nostalgia factor of the NES and SNES (the PS1 being that era's main representation in games), I have no idea how they might set about licensing the Rare games back from Microsoft for it (no goldenye, conker, perfect dark, probably no diddy kong racing, donkey kong 64, banjo, banjo 2... you all know the Rare library) and I could go on.

    If they trip over some grad student that wrote a really swish dynamic recompilation program for MIPS to run on the ARM family*, and if there is a similar performance boost like we saw in phones and tablets a 4-5 years ago (we went from sub .5 GHz single core to multi core, multi GHz, with tonnes of memory, 3d and floating point) such that they can get it all out of the door for not a lot then maybe. Otherwise they would be fools.

    *If Intel's surprisingly good embedded device offerings make a few leaps I might change for that, still face all the other problems.
     
  4. MrJason005

    MrJason005 √2

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  5. matthi321

    matthi321 GBAtemp Regular

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    why people would buy these overpriced old consoles i dont get, just use and emulator
     
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  6. fedehda

    fedehda GBAtemp Regular

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    At your current screen. And in heaven
    You just don't understand it, do you?
     
  7. Noctosphere

    Noctosphere Moon furries | Official follower of Skiddon't-ism

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    it's collector, you can't understand them if you aren't one
     
  8. FAST6191

    FAST6191 Techromancer

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    One can only hope it is not contagious.
     
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  9. Mnecraft368

    Mnecraft368 GBAtemp Advanced Fan

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    imagine a gameboy mini :P
     
  10. FAST6191

    FAST6191 Techromancer

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    Why imagine when I have owned such a thing?
    5A6F3497-C3E6-A47A-6B02289EF801C807.png
     
  11. Hanafuda

    Hanafuda GBAtemp Advanced Maniac

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    I can't answer for anyone else, but I don't have my game consoles to be a "collector." I have them so I can genuinely enjoy my games as I am accustomed to playing them. I was a freshman in college when the NES came out in the USA, so the NES, Genesis, SNES, Saturn, and N64 were systems I enjoyed during my best years (single, 20's, living on my own). And while I will somewhat credit emulators with getting me back into gaming in my 30's, it wasn't long before I was dissatisfied with them. I don't feel like I've accomplished anything when I beat a game on an emulator, and without the correct, genuine controller for the particular system in hand I can't even really enjoy playing the game. That's just me.
     
    Last edited by Hanafuda, Apr 21, 2017
  12. codezer0

    codezer0 Gaming keeps me sane

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    One reason I would want this? Simply put, so I can have an accepted submission for a Speedrun to games done quick, it has to be on either real hardware, or an official emulation environment, like Wii virtual console.

    So, for submitting a verifiable run, these are a viable option.
     
  13. Mnecraft368

    Mnecraft368 GBAtemp Advanced Fan

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  14. seam

    seam GBAtemp Advanced Fan

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    oh cool, another shit item for nintendo to make money off that i have zero interest in owning. think ill stick to my actual snes.
     
  15. DuoForce

    DuoForce Advanced Member

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    I don't understand why everyone is so gullible these days, they will believe ANYTHING! Pokemon Stars never happened so why would this?
     
  16. cvskid

    cvskid GBAtemp Addict

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    Considering the price of snes games these days a 1 time payment for a snes flashcart seems affordable to me. If you get one then why not get the best 1 that money can buy (sd2snes). For example a game like earthbound alone is $200.
     
    Last edited by cvskid, Apr 24, 2017
  17. codezer0

    codezer0 Gaming keeps me sane

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    Sadly, none of the SNES flash carts will even attempt to handle the more high profile games, like Mario RPG and either Star Fox 1 or 2. IIRC, none of them can handle Mega Man X 2 or 3 for that matter. It's not even a matter of it being slow, or broken to handle them - it's that they won't even attempt to handle them that bothers me. And the SD2SNES alone costs almost $200. Comparatively, the Everdrive64 v3 is near 100% compatibility with n64 games and homebrew, and the newest physical version even defeats the need for a regional lock-out, since it is able to toggle for either region.

    Being able to handle Mario RPG and enabling me to play the playable build(s) of Star Fox 2 would be a big reason for me to get such a cart. Especially if they could enable the latter to work like an overclocked SuperFX cart would, after seeing videos of a dude who replaced the clock crystal and got StarFox 1 running at 60fps.
     
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  18. cvskid

    cvskid GBAtemp Addict

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    The main difference between sd2snes and super everdrive is that the games that sd2snes is future proof in a way and can be updated to possibly support those games. Super everdrive there is no hope of it being able to play certain games in the future. In general that's probably why sd2snes can run more snes games than super everdrive. In general though your right, n64 flashcarts have much better compatibility than snes flashcarts.
    This is from the official sd2snes website.

    Q1: When more enhancement chips get implemented in the future, does that mean a necessary hardware upgrade?

    A1: No, the hardware is final. All additional features are introduced by means of firmware updates. Hardware upgrades might happen if any “physical” problems become known or some end-of-life parts have to be replaced. However the capabilites of the hardware will remain the same. That also means if SuperFX or SA1 should turn out to be impossible on the current hardware then that’s set in stone. Popular demand will determine whether or not I’d go and design upgraded hardware.
     
    Last edited by cvskid, Apr 24, 2017
  19. FAST6191

    FAST6191 Techromancer

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    Has pokemon stars been debunked? I did a quick search and there are still articles coming out about it. Beyond that what does one have to do with the other?

    Going further the mini TV plugin console market has existed for years at this point (I can't remember when I first saw those official Atari licensed sticks that plug into your TV but it has to be over a decade ago, Sega has also been in on it for years), Nintendo just seems like it made a very successful entry into said market with their NES offering, they have workable SNES emulators already made in house for low performance hardware, the SNES was a roaring success for Nintendo (probably the last unquestionably good home console they ever had), Nintendo is not above mining their back catalogue, said back catalogue is less of a licensing nightmare than their newer offerings (we previously covered Rare and the N64).

    I don't hold out any hope that such a thing will be good compared to what I am used to, and yeah I am waiting on leaked hardware, reports of Nintendo buying up a few hundred thousand/million ARM chips that don't fit another device of theirs, an injection moulder in China leaking a new case run for them...
    So yeah I have no hopes for it, and am utterly indifferent either way (is it going to beat Higan? Right then) but it is entirely plausible.
     
  20. codezer0

    codezer0 Gaming keeps me sane

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    N64 Everdrive only really needed matching region lockout chip for the console's drm schema. The added features of Everdrive 3 over 2.5 have more to do with stuff like implementing a working real time clock, so animal crossing could be run.

    Iirc, an eu n64 game would work on an ntsc system, if it could get past the regional based lockout. And v3 has implemented a universal, toggleable lockout chip so it could work in any retail console.