1. Ohayo

    Ohayo Newbie
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    Hi, author my ppsspp on Android keep crashing after defeating Agni

    Edit: it has lots of crashes now when you keep on farming in the game. :( what i do is switching to original vers.
     
    Last edited: Jul 6, 2019
  2. Cogc_21

    Cogc_21 Newbie
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    Well i did a new save as you recommended, and the names are translated but after the first mission the last letter of the mercenaire are bugged after that i don't have any other problem, i finished the Agni battle normally without any break ( i play in psp go ) but i can try in ppsspp maybe the problem is with the emulator only

    Edit: i finished the Agni battle normally without any break with a new savegame in PPSSPP v.0.9.9.1 PC
     
    Last edited: Jul 4, 2019
  3. Serberker

    OP Serberker Advanced Member
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    Actually it is related to the savefile. The savedata is always 914332 bytes long, no matter what.
    The mercenary names are stored there too.
    We cause the error by forcing longer texts (longer, english mercenary names vs their short, japanese name) into a fixed size savedata.

    Steps to reproduce:
    1. Using the english patched iso create a new character, skip tutorial, run out to the town, and save at the crystal
    2. Load it in the original iso
    3. When you head out in town, Dolphstein's name will be displayed in english
    This confirms that the mercenary names are stored in the savedata.

    Also true for the 2nd mercenary (Laurarone), and probably the rest.
    I managed to transfer my corrupted Dolphstein into the original iso. And his level up text was bugged there too!
    I believe the mission load hang after you hire Laurarone is related to this aswell.

    I'll create a patch without the mercenary names and see if it fixes all the reported issues.

    UPDATE
    So it seems a patch without the mercenary file solves the level up errors, and the loading screen issue.
    Unfortunately, you'll have to create a new savedata in order to fix these errors.

    Agni still crashes the game. But bypassable using the original iso.
     
    Last edited: Jul 14, 2019
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  4. Manana

    Manana GBAtemp Regular
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    Have you released the new patch and replaced it with 1.4?
     
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  5. Serberker

    OP Serberker Advanced Member
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    Not yet..
    You can fix the mercenary name, infinity loading screen bug by creating a new savefile with the japanese iso.
    It'll be fixed with the next patch.
    I'm still researching the causes of the appcrash on Agni and (yet to beconfirmed by me) Bahamut kill.

    The patch will be probably named as 1.4B
     
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  6. Manana

    Manana GBAtemp Regular
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    Awesome, thanks man
     
  7. DaanMorningstar

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    what do you need help with?
     
  8. Serberker

    OP Serberker Advanced Member
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    Translating mostly.
    Sabaku and I are doing the coding part.
     
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  9. Azumablade

    Azumablade Member
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    I just found some issues regarding text problems when summoning arcana and some monster cores and here's some screenshots regarding those issues hope this helps:)

    Screenshot taken using the actual PSP

    EDIT: Siegfried suffers the same text problems as the other arcana spells
     

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    Last edited: Aug 6, 2019
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  10. Serberker

    OP Serberker Advanced Member
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    Could you upload this photoset to imgur, please?

    [summons] The bar at the top is def strange, will look into what causes that.
    [pictures of ultimate cards] text overflow is known, (and should not break the game). The missing pictures are more interesting.
    [18] That's just a text overflow error
     
    Last edited: Aug 6, 2019
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  11. Malckyor

    Malckyor GBAtemp Regular
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    Not needed, here:
    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]

    Now everyone can see them without having to download them.
     
  12. Serberker

    OP Serberker Advanced Member
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    I've located the files which caused the issues, there were 2 of them.

    I've made a patch without these files, and the game runs without any issue.
    The first stable patch is on its way, Sabaku will post here soon. :D
     
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  13. m4rc0

    m4rc0 Advanced Member
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  14. Sabaku.D.Tonio

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    Patch 1.4b is here! (sorry it took so long, been a bit busy...)

    Instructions:
     

    Attached Files:

  15. Serberker

    OP Serberker Advanced Member
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    If the game crashes anywhere let us know.

    In order to resolve the bugs related to loading screen hang, scrambled mercenary names you must to start a new save.
     
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  16. Sabaku.D.Tonio

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    About patching on Android, haven't tried, but, you can give this (Rom Patcher, compatible with xdelta3 patches) a go: https://play.google.com/store/apps/details?id=com.xperia64.rompatcher&hl=en

    EDIT: if you're going to apply the patch with ROM patcher, make sure you apply it on a clean, unmodified ISO of LoApo (not the one you may have already downloaded that was pre-patched with any of the previous translations).

    EDIT2: Had not seen this comment, only replying now :3 sorry... Hope it helps.
     
    Last edited: Aug 14, 2019
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  17. Azumablade

    Azumablade Member
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    Is the issue regarding the summon name's fixed and i also found out that the name's when summoning the arcana reverts back when you play without party
     
  18. Manana

    Manana GBAtemp Regular
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    Sweet, no crashes. Do you have plans to continue translating or are you moving on to other projects?
     
  19. Azumablade

    Azumablade Member
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    Ok i just found some issues regarding the armor skill names and battle arts it seems that all of armor skill names have been reverted to its original text and the battle art names has also been reverted to its original text and their skill description
     
    Last edited: Aug 17, 2019
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  20. Serberker

    OP Serberker Advanced Member
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    @Azumablade
    Yes, as I mentioned orbs and battle arts were causing the crash, so temporarily I removed them.
    I'm still looking into what exactly caused it.

    @Manana
    There wasn't any progess with the translations in the past 2-3 months.
    All we can do now is fix text overflows, fix issues of 1.4a, and do a VITA release.
    Hopefully a translator will gain interest and join the team.
     
    Last edited: Aug 17, 2019
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