Well, howdy!
Following the release of Super Mario Maker 2 (I didn't even know it was going to be released this soon), I have all of the sudden felt the urge to buy the game, even though I never liked the Super Mario Maker games. I am not going to try to force myself to resist buying the game, because why would you do that ¯\_(ツ)_/¯. Enough with the lame introductions, lets get to the question (why does it feel like I'm making myself really annoying, sorry).
So, in fear of getting my shiny new Switch banned, I want to know if it is possible to use Atmosphere's new EmuNAND feature, but create the "clean" NAND from my NAND that already has warez on it, and if it is, (this is going to sound really entitled person like), is there any way of keeping my save files? It is ok if there isn't any way, just don't want to lose all my saves only to find out later I could have saved them.
So that's basically it ¯\_(ツ)_/¯.
Following the release of Super Mario Maker 2 (I didn't even know it was going to be released this soon), I have all of the sudden felt the urge to buy the game, even though I never liked the Super Mario Maker games. I am not going to try to force myself to resist buying the game, because why would you do that ¯\_(ツ)_/¯. Enough with the lame introductions, lets get to the question (why does it feel like I'm making myself really annoying, sorry).
So, in fear of getting my shiny new Switch banned, I want to know if it is possible to use Atmosphere's new EmuNAND feature, but create the "clean" NAND from my NAND that already has warez on it, and if it is, (this is going to sound really entitled person like), is there any way of keeping my save files? It is ok if there isn't any way, just don't want to lose all my saves only to find out later I could have saved them.
So that's basically it ¯\_(ツ)_/¯.