HEADER: Before anything else, as a show of good faith here is a picture of some... uhhhhh let's call it "work" I've done on Elminage 2 for NDS: Now the real point of this: Please, I beg of you generous people: I know this is a PSP question but that forum is 100% dead. PLEASE watch the video included. What is going on / the question itself is that when I translate elminage 1 on psp it doesn't reflect, i.e. what i modified, in PPSSP. however when i do the EXACT SAME THING to the EXACT SAME FILE in elminage 2 it does NOT and never has so far been reflected in-game. The procedure is exactly the same for both games, and they use the same files (most elminage 2 files are hold overs from the 1st game)-- i beg you guys once again PLEEEASE at least watch. I can only dream for a day in which a program like Tinke is produced for PSP... i'm also working on this game for NDS btw, i'm just trying to decide which version to translate first. Video #1: shows me "translating" the Longsword item by hex-editing the ETC.BIN it's in then firing up PPSSPP to check. Video #2: shows me doing the _exact same steps_ and translating the _same item_ then firing up PPSSPP and it STILL won't to this day show the in-game change.