Earnings report shows Epic Games paid $10.5 million to secure Control as a PC exclusive

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In recent months, Epic Games has attempted to bring attention to their Epic Games Store by obtaining high-profile games as timed exclusives to their platform. Publishers of titles like Metro Exodus, Borderlands 3, Shenmue III, Detroit: Become Human, and many, many more, agreed to six-to-twelve-month-long contracts with Epic, ensuring that their games would launch first on the EGS. Securing games would obviously cost Epic some amount of money, and considering their success with Fortnite, it's clear that the company has copious amounts of cash to throw around, but the finer details as to just how much Epic was spending has never been officially divulged.

But, thanks to a newly published earnings report, we might have some insight into the lengths Epic is willing to go to, to bolster the exclusive content for their storefront. Digital Bros, the Italian parent company of 505 Games, and publisher of the recent Remedy-developed Control, disclosed in the report that Epic had paid them 9.49 million Euros for timed exclusivity rights to Control. The payment took place back in June, prior to the August 27th release date of the game. Considering that it was officially stated by Remedy that their budget for Control was in the ballpark of 20-30 million Euros, this is a significant amount of money paid for the game.

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zxr750j

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Yes it is but what was unusual the boss fights were in the side missions which is strange as players may not experience them I kno most gamers try and do all the side stuff anyway but luved the game deserves a sequel

That's one advantage of getting old, due to reflexes getting rusty I'm still having to struggle to reach the end but I think I'm getting near! So it could be weeks before I finish the game!
 

DANTENDO

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That's one advantage of getting old, due to reflexes getting rusty I'm still having to struggle to reach the end but I think I'm getting near! So it could be weeks before I finish the game!
Haha-no matter if take weeks these games are ment for not finishing in a few days-also gives you more time to eye up Jessie :D
 
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guily6669

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I don't pirate I pay for quality and I suggest you do the same
And I would pay for not having Epic Fail store instead lol... Anyway I won't even bother downloading this game for free, not my cup of tea...

Lately I played trailmakers which is more on the creativity side kinda fun... Other than that I mostly only play Post Scriptum.
 
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RedBlueGreen

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Control looks excellent, to be perfectly honest - it's as if Alan Wake and The X Files had a baby, which I'm more than okay with. As for the exclusivity deal, I also don't have a problem with it - developers need to secure funding for their games by any means necessary and PC gamers need to get over the childish notion that if a game isn't on Steam then it doesn't exist. A lot of the hate directed at Epic is unwarranted - yes, their launcher is trash and they're effectively a front for Tencent. So what? I really struggle to care, playing good video games is a bigger priority to me than cloud saves.
I've seen very few people complain about things being Steam exclusives. Saying that everything should be on Steam because it's what everyone uses is absolutely stupid. If you want to play the game, install the storefront it's on, or you can pirate it, but don't pretend it's for moral reasons, because a game being sold on a store you don't like isn't an injustice. Steam is just as intrusive as all of the other storefronts.
 

billapong

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I'm a little late to the party, but back in the old days I'd use any launcher a DOS game came with and I'd go to any physical brick and mortar store that had the game I wanted to pay and buy it. Times have changed and now this process is much easier, but I'm still not picky about a simple front-end application. Call me old fashioned, but all I really want to do is play games. I have an Xbox One, PS4 Pro, Switch, Android phone and a gaming PC. I'm not going to limit myself to one platform. My goal is the game.

While Epic's offering might not be on par with Steam when it comes to features, but it's a simple front-end game launcher that allows you to buy games. It's not really a big thing. It's also new to the scene and will likely progress. Is it really that hard to go from one client to another? Are people today really that fucking lazy?
 

Foxi4

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I'm a little late to the party, but back in the old days I'd use any launcher a DOS game came with and I'd go to any physical brick and mortar store that had the game I wanted to pay and buy it. Times have changed and now this process is much easier, but I'm still not picky about a simple front-end application. Call me old fashioned, but all I really want to do is play games. I have an Xbox One, PS4 Pro, Switch, Android phone and a gaming PC. I'm not going to limit myself to one platform. My goal is the game.

While Epic's offering might not be on par with Steam when it comes to features, but it's a simple front-end game launcher that allows you to buy games. It's not really a big thing. It's also new to the scene and will likely progress. Is it really that hard to go from one client to another? Are people today really that fucking lazy?
I realise that I'm in the minority, but I still don't quite understand why the launchers exists at all. What was wrong with just putting a shortcut on the desktop? To me, launchers have zero practical utility - they're a hindrence and a resource hog. I go out of my way to get rid of as many as I can.
 

billapong

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I realise that I'm in the minority, but I still don't quite understand why the launchers exists at all. What was wrong with just putting a shortcut on the desktop? To me, launchers have zero practical utility - they're a hindrence and a resource hog. I go out of my way to get rid of as many as I can.

You're right that they aren't needed, but it became trendy to have a unified front-end to launch all of your games with some time ago. They are indeed resource hogs, but that's why you don't let them all auto-start and stay memory resident at the same time. Hey, now there's even launchers for front- ends :)
 
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