[E3] Terraria iOS Demo Video

Discussion in 'User Submitted News' started by Rydian, Jun 15, 2013.

  1. Rydian
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    Rydian Resident Furvertâ„¢

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    Looks like an alright adaptation. You can see all the changes games have to go through when being ported to a mobile platform.

    inb4 "I just want 1.2" - The Terraria ports aren't being done by the original team, but they will likely get 1.2 later.
     
  2. macmanhigh

    macmanhigh THC = Truly High Caliber

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    All I want is my damn Vita version already I Demand It!!!
     
  3. IBNobody

    IBNobody I try to keep myself amused.

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    Interesting that they fixed 1 square height jumping. I like Starbound's approach to the problem - you just run and you automatically climb up 1 square steps. There's no jumping involved.
     
  4. Rydian
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    Rydian Resident Furvertâ„¢

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    1.2 has that mechanic as well, treating one-block inclines as a slope of sorts.
     
  5. Delta517

    Delta517 Its okay...Im a ninja ;)

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    Of course Android gets it later than iOS :( Looking forward to it though :)
     
  6. TheDreamLord

    TheDreamLord GBAtemp Advanced Fan

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    I don't get why iOS is getting it quicker. The Android market is wider for gamers, and developing for Android is cheaper. The Dev kits are free and I believe it's $20 to get an app on the market. It costs something like $100 dollars for the iOS SDK.
     
  7. Thesolcity

    Thesolcity Wherever the light shines, it casts a shadow.

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    If you've ever coded anything for Android, you know how big of a pain in the ass it is. There are many different variations of android devices, some even with hardware-specific configurations. (Looking at you, Xperia). Coding for iOS is much, much more streamlined.
     
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  8. IBNobody

    IBNobody I try to keep myself amused.

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    Oh cool. I guess they had to fix the mechanic to support 1.2's wedge-shaped blocks.