Dungeon of Windaria English translation (complete)

Discussion in 'NDS - ROM Hacking and Translations' started by rastsan, Feb 25, 2017.

  1. rastsan
    OP

    rastsan 8 baller, Death Wizard,

    Member
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    May 28, 2008
    Canada
    toronto
    Dungeon of Windaria
    ダンジョン オブ ウインダリア
    IDEA FACTORY
    GOAL complete translation of the game from japanese to english.

    DESCRIPTION
    Dungeon of Windaria is the fruit of the combined efforts between the character designer and art director Inomata Mutsuki and the game art designer Hirano Katsuyuki. It is an RPG that tells the epic adventure and romance between two countries, the prosperous northern superpower Paro and the southern uncontaminated nation Isa. The two countries has signed a peace treaty, stating that they were not to engage in any sort of military conflict against the other. However, the ambitious Paro has always had its eyes on the beautiful Isa.

    It is Izu, a village youth in Isa who stopped Paro in the brink of time when the northern superpower planned to drown his home country. Although a major catastrophe is prevented, the relations of these two nations remained strained. Izu, however, catches the attention of both countries' and is asked to join the war effort. To make matters more complicated, prince Jiru(Zil) of Paro and princess Anna from Isa are in love with each other and their romance is interfered by the upcoming war.


    POSSIBLE PERCENTAGE COMPLETION:
    Complete

    software/tools used
    Crystaltile2
    emeditor
    openoffice
    googledocs (if I ever get the script ready, sigh)
    mediafire (if I ever make and put a patch up)
    emuhaste
    Kruptar
    Ted
    microsoft windows 7, vista, xp
    - microsoft paint
    desmume
    Ideas
    no$gba
    tinke

    PEOPLE AND THEIR POSTIONS INVOLVED:
    Thecrash1973 and valyr (they let me use there patch which I have - thankyou)
    I have used some of their work I honeslty have no idea what at this point I used, I just know that I did use it.
    Myself
    the creators of the aforementioned software used.
    anyone else can pm me so I can add them to the list I am not doing it on purpose I have just forgotten.


    PATCH LINK AND HOW TO:
    HERE this uses xdelta to patch
    v0.1 please rename your dump of the game to 2307 - Dungeon of Windaria (J)(Independent).nds
    the target may get renamed 2307 - Dungeon of Windaria (u)(iND)0.1.nds

    【Disclaimer】As this is a commercial product this game belongs to EN/A&G・IDEA FACTORY (circa May 13, 2008). The english translated patch, any information contained in this thread or with the patch is only for research study purposes. Organization(s) or individual(s) may not use this product, patch or the information discussed for commercial purposes in any form. I, this website, the website hosting any images used, the website hosting the patch, any other websites hosting any other stuff related to or linking to this will not bear any responsibility for the consequences arising from other(s) use.


    If you are looking forward to further patch release(s) or are a supporter of the project hit the like button on this first post. Please DO NOT fill this thread with anything other than error reports or problems found while playing. ALSO SEE THE KNOWN ISSUES BELOW

    known issues:
    A) the value for medals in/under the treasure menu is being read as ascii. so instead of 30 you see itt or something like that you can still purchase it just lists the medal value in ascii.
    B) some of the letters in the font are not displaying correctly. I am not going to do anything about this. AS THIS IS THE ONLY WAY I COULD GET THE SCRIPT FOR THE STORY TO FIT. Its not an issue of space in game more of I don't have enough pointers to fix the extra space needed to use the original font.
    To be more clear I have the space but cannot get it to add pointers to them. I will not take any complaints on this but if you can make a 5 by 11 nftr or 6 by 11 nftr font pm me and I will send you the table file or you can get it yourself from the unedited game - Normal.NFTR.
    This is an issue in that it makes the other text in game (in many instances) get squished. This is not something I care to look into - I AM NOT GOING TO FIX IT(yet). AS despite this the game is still very much playable.


    If you would like to try your hand at translating this game or making your own hack of it and would like to see my notes and or use my kruptar project file please message me.

    To do:
    fix font
    -remove all ascii numbers from text
    -remove ascii numbers from font
    change order of (?)picked up (?) gold
    as in 11 picked up Gold

    change meld to mix
    fix font width on screen
    fix kyle name on screen appears as KYLE....characters
    anna should be mary name fix

    fix screen behind izu's choice pallete is scewed

    fix "Izu story clear"
    "return to title"
    should be returning to title
    fix view map description it says use sleep
    fix potion description has space before DRinking this potion
    same with Hipotion desc

    fix SCORE AREA and RESULT graphic
    result should be smaller the LT are hanging over the box graphic
    move "total play time", "completed" over to the left
    fix "reach" in text it should be "cleared"
    save game button and replace with delete save
    check item list pointers and redo from beginning insert
     
    Last edited by rastsan, Mar 22, 2017 - Reason: to add to do list
  2. momin

    momin Advanced Member

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    Aug 31, 2008
    Congratulations for such doing such a wonderfull project and spreading game culture all around the globe. ;)
     
  3. plasturion

    plasturion Advanced Member

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    Aug 17, 2012
    Poland
    Thanks for your hard work, I fixed space font for this translation.. and look a little better - readable.
    [​IMG] [​IMG] [​IMG]

    I sent you font on pm...
     
    Last edited by plasturion, Mar 9, 2017
    KainLegacy535 likes this.
  4. KainLegacy535

    KainLegacy535 Member

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    Oct 23, 2015
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    Looking goog, i hope that you can finish this.
     
  5. plasturion

    plasturion Advanced Member

    Newcomer
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    Aug 17, 2012
    Poland
    So the bugs i can report...
    I noticed that there's something wrong with items pointers in game.
    Some of them are not visible, but when selected shows as different one or when used gave different effect.
    And characers names - Anna should be Mary, there's others minor failures to fix.
    Anyway this game is still nice and playable, don't have to be perfect.
    One thing I don't get it - saving doesn't work, same like in original version.
    ---
    Ok, saving works good. It's autosaving, and that icon in menuscreen is not saving but deleter of the save file.
    And item list in main menu freeze on 6th page, (I think it was armour with some kanji name).
    I bet there might be character not defined in fontfile or pointer just indicate second character of Shift-JIS string or some trash.
    So It's also risk to pick some armour up in game too. It's chance that game will freeze maybe because of the same reason.
    ---
    offtop... I beat this short game, and so on I started search for more stuff related,
    so I watched anime (1986) which this game is based, but I've got mixed feelings.
    Worst drama I ever watched, why people fight, what's war for, it's stupid, I never get it.
    Anyway music is great, espcially this one (美しい星)...

    Warning: Spoilers inside!
     
    Last edited by plasturion, Mar 14, 2017