Dumping Wii Games Using the Console?

Discussion in 'Wii - Hardware, Devices and Utilities' started by Teep, Nov 2, 2011.

Nov 2, 2011
  1. Teep
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    Member Teep GBAtemp Regular

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    Is it possible, i.e. is there an application that would let me dump games from discs directly onto my external HDD / USB?
     


  2. JoostinOnline

    Member JoostinOnline Certified Crash Test Dummy

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    Almost any USB loader (I suggest Configurable USB Loader) will do that, and a few other programs.
     
  3. Lacius

    Member Lacius GBAtemp Psycho!

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    Configurable USB Loader will get the job done. If the hard drive is formatted as NTFS, you will have to edit the settings to allow it to dump games directly to the NTFS partition.
     
  4. Teep
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    Member Teep GBAtemp Regular

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    I have Wiiflow and a 16GB USB formatted as WBFS. I suppose I should use the Custom USB Loader then?
     
  5. JoostinOnline

    Member JoostinOnline Certified Crash Test Dummy

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    WiiFlow will do it. I don't know what button you press to install a game on wiiflow, but it's + on Cfg.
     
  6. olleb

    Newcomer olleb Advanced Member

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    when i did it a while ago i found a button titled "install game" or something like that in options. that was a while ago.
     
  7. Teep
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    Member Teep GBAtemp Regular

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    Many thanks people.
     
  8. TerraPhantm

    Member TerraPhantm GBAtemp Regular

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    Any homebrew apps that dump gcn games? I tried with usbloadergx, but it refuses saying it's not a valid disc.
     
  9. DarkStriker

    Member DarkStriker GBAtemp's Kpop lover!

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    A question about that. The reason they doesnt allow it unless you configure it is because its unreliable or what? If that isnt the case then i guess i have no need for this 16GB FAT32 formatted USB stick then.
     
  10. JoostinOnline

    Member JoostinOnline Certified Crash Test Dummy

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    FAT32 is compatible with everything, where as NTFS is either unstable or unsupported by a lot of apps. If you are using a HDD for a Wii, then there is no need to use NTFS since FAT32 will work much better.
     
  11. akari212

    Member akari212 GBAtemp Regular

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    the only bad thing on FAT32 is the poor performance on drives larger than 32GB, it's like, it take 4x longer to copy a 4gig file while NTFS drive can do it only for 2mins. Although, you wont notice the difference anyway while playing a game.
     
  12. JoostinOnline

    Member JoostinOnline Certified Crash Test Dummy

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    There isn't a speed difference, assuming the cluster size is the same.
     
  13. pgimps

    Newcomer pgimps Advanced Member

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    cleanRip

    http://wiibrew.org/wiki/CleanRip
     
  14. Thesolcity

    Member Thesolcity Wherever the light shines, it casts a shadow.

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    Usb loader GX has a built in HDD copier
     
  15. Achilles

    Member Achilles GBAtemp Regular

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    Unless you want to put a dual-layer game on there, in which case you're screwed because FAT32 doesn't support files larger than 4GB. And you also won't be able to rip complete ISOs of any game because the full ISO is 4.3GB, so you'll be stuck ripping it to split files which you'll then have to put back together on your PC before you can play it.
     
  16. RoMee

    Member RoMee ??

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    That's totally false, I've ripped dual layer games to fat32 and it plays just fine
     
  17. JoostinOnline

    Member JoostinOnline Certified Crash Test Dummy

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    Ripping to a full ISO is really stupid, because it is a huge waste of space. Some games are only like 100MB. That's why you use .wbfs files.

    If the game is over 4GB, it is split into two files. There is no performance loss.
     
  18. godreborn

    Member godreborn GBAtemp Advanced Fan

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    I used to rip games using my wiikey and a tool that fit into the cube memory port with a slot for an sd card. u could rip chunks of a game, put them on ur computer, and use a program that would put the pieces together when finished.
     
  19. RchUncleSkeleton

    Member RchUncleSkeleton Skeletron 9000

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    Uhhh have you ever ripped a dual layer game to a FAT32 drive? You realize it just splits it into 2 files which can be played perfectly fine without combining them. I have both Metroid Other M and Super Smash Bros Brawl which are both dual layer games and they are both split and play fine, no performance issues what so ever.

    Plus almost no single layer game is over the 4GB mark that it would need to be split anyways since when you rip a game all the dummy data gets scrubbed.
    It's stupid to waste space on a hard drive by using full ISO's anyways since scrubbing a game will not only save you tons of space but there's no difference in gameplay or performance.

    This is pertaining to CFG USB Loader:
    I think the only reason NTFS write is disabled by default is the fact that it's not compatible with older versions of IOS' but you can enable it in the config file by opening it with notepad, or another word processor on your PC and adding the line "NTFS_Write = 1" without the quotes then save the file. You will be able to rip to NTFS without a problem and it will not split your files. Also certain games, such as smash bros brawl should have "install_partitions = 1:1" or "install_partitions = all" when ripping or you'll loose things like cinematic sequences and the ability to play the "Masterpieces" Demo's.
     
  20. JoostinOnline

    Member JoostinOnline Certified Crash Test Dummy

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    Here is a lazy way to add NTFS support:
    http://www.hacksden.com/showthread.php/2091-The-lazy-mans-way-to-add-ntfs-ripping-support-to-Cfg
    Not very useful, I just made it when I was messing with batch files.


    I still recommend using FAT32.
     

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