DSDoom Network Game

Discussion in 'NDS - ROM Hacking and Translations' started by SolidusRegime, Jun 28, 2008.

  1. SolidusRegime
    OP

    SolidusRegime Member

    Newcomer
    49
    0
    Jun 22, 2008
    Albury-Wodonga
    I was wondering if it was possible to have a network game using DSDoom and the prboom_server.exe using 1 NDS and 1 PC?

    If so, could someone explain how to do so?
     
  2. Noitora

    Noitora ::

    Member
    3,765
    0
    Aug 9, 2007
    Greece
    Athens
    I don't think that's possible.
     
  3. SolidusRegime
    OP

    SolidusRegime Member

    Newcomer
    49
    0
    Jun 22, 2008
    Albury-Wodonga
    Well, I would think that if 2 nintendo ds's could join a network game using the prBoom server, that someone using the same WAD with the prBoom client could join as well.

    I know it is possible, I am just having problems getting my DS to connect to the server. It just sits at "Connecting via WFC data".

    Any suggestions?
     
  4. jesterscourt

    jesterscourt Not Brad.

    Member
    2,199
    74
    Jan 3, 2007
    United States
    Man, add this to the list of things to update on DSDoom: a way to automatically change WADs without renaming them, and ad-hoc play with local network connectivity.
     
  5. DSMASTER17

    DSMASTER17 Member

    Newcomer
    18
    0
    Apr 5, 2008
    United States
    Actually, yes, this is possible for a DS to PC match. I do this with my brother often.

    You need version 1.1.1 (NOT 1.1.2) of DSDOOM.
    Go into the prboom.cfg and edit the IP to be the IP of the computer.

    Go to your computer.
    Run prboom_server.exe
    Run prboom.exe -n (IP address of PC here)

    Go to your DS:
    DSDOOM
    Network Game

    Tell me if it doesn't work!

    **NOTE** This is actually something to be added to the DSDOOM list, though....
    It isn't the best. It is sometimes slow, and sometimes crashes.
    Works for me, though.
     
  6. SolidusRegime
    OP

    SolidusRegime Member

    Newcomer
    49
    0
    Jun 22, 2008
    Albury-Wodonga
    Didn't work for me. It got past the "Connecting via WFC data" but then just constantly sent a recieved packets. Never actually loaded the game.
     
  7. Another World

    Another World Emulate the Planet!

    Former Staff
    10,498
    1,672
    Jan 3, 2008
    Colombia
    From Where???
    it worked with 1.1.2 for me and if i remember correctly the -n flag is for the number of players. IE: prboom.exe -n 2

    i haven't done it for a long time no one ever wants to play with me.

    -another world
     
  8. SolidusRegime
    OP

    SolidusRegime Member

    Newcomer
    49
    0
    Jun 22, 2008
    Albury-Wodonga
    Well if you are willing to help me, I would appreciate it.