DS-Xtreme OS 1.1.2 Update

Discussion in 'GBAtemp & Scene News' started by shaunj66, Jun 20, 2007.

Jun 20, 2007

DS-Xtreme OS 1.1.2 Update by shaunj66 at 3:51 PM (3,360 Views / 0 Likes) 27 replies

  1. shaunj66
    OP

    Administrator shaunj66 Administrator

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    DS-Xtreme OS 1.1.2 Update

    "Crucial" upate for all customers








    [​IMG]
    DS-X Team have released an updated version of the OS v1.1.2. They state that this is a crucial update for all customers and fixes some compatibility issue with Windows Vista. Unfortunately this is not an update disguise, and the recent problem plaguing flash kits regarding 2Mb saves has not been addressed.
    [​IMG] Download
    [​IMG] Source / Home page


     


  2. Pikachu025

    Member Pikachu025 GBAtemp Advanced Fan

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    I actually wanted to post "XD, Zelda is out and we get mass flashcard updates", but this isn't even refering to it. Oh well.
     
  3. HBK

    Member HBK Clover - Fearless to Speak Now. ;)

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    Lol, do you really think the DS-X team would release an update for Zelda? Yeah....maybe in 2025.
     
  4. DBlaze

    Member DBlaze I don't know what i'm doing.

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    Nothing crucial about this at all. There is like, nothing new except it doesn't corrupt the ds-x after updating to 1.1.2

    just wish they fixed compatibility for 2MB savetype x_x

    They always are so slow with such minor things to update. Instead they're still working at a qkin thingy (at least that is what the beta is about as I can see it) [​IMG]
     
  5. Bram Stoker

    Newcomer Bram Stoker Member

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    Maybe the frontpage content should say 2MB instead of 2Mb. It is confusing.
     
  6. IBNobody

    Member IBNobody I try to keep myself amused.

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    They went from FAT16 to FAT32. That's what was "crucial".

    What a $@#$ing hackjob. I can't believe they are still in business.
     
  7. Jawas

    Member Jawas GBAtemp Regular

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    Not too sure the point of this update, but I sure hope they update this new savegame fix fast, sure makes me wish I didn't pay the near 150$ for a ds-x when it first came out, vs my r4 for 40$. [​IMG]
     
  8. StacMaster-S

    Member StacMaster-S GBAtemp Fan

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    I am so glad I sold my 4Gb and 16Gb and bought two G6 Real's instead... DS-X wasn't too bad at first, but the software issues during the 16Gb launch were just unacceptable.
     
  9. Sinkhead

    Former Staff Sinkhead yay p1ngpong.

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    MB = MegaBYTES
    Mb = MegaBITS

    - Sam
     
  10. kazumi213

    Member kazumi213 GBAtemp Regular

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    Crucial update... of course for those users whose DS-X was totally useless, because now they can load games at least. That is what has been the betatesting. People with useless DS-X saying "whoooa" (after seeing their device booting a game for the first time), but no serious playing-saving-what about that problematic game...?-playing-saving and so on.

    So after the "whoooa" some people is realizing their DS-X is just doing what is suppossed to do every other device on the market. I mean, AT LEAST load and save games. But it is doing no more (when compared to competitors features) and it is doing it BAD.

    Some people has started to report LOOONG .SAV creation times upon startup, and I'm talking of MORE than 20 seconds. There is official word on this from DS-X "Guru" and he says "that is to be sure the .SAV is created without problems. We will be optimizing saving times in the future". What a SHAME.

    Look, I'm still using old 1.0.2 FW without any "qkin" fix applied (I've never experienced it) and the logest time it tooks to create a .SAV file is 5-6 seconds for Mario Kart. Pokemon D/P time is not much more than 1 second. So DS-X users, times longer than 5-6 seconds should not be tolerated.

    I'm not going to update my firmware yet. Today I've found that Code Lyoko is playing and saving fine in 1.0.2 while for 1.1.0 it was reported as not working (don't know about newest 1.1.2). I will be also interested in someone to check Bleach DS 2nd and Pokemon Ranger, both with known saving problems in past firmwares.

    About the recent Zelda and SimCity games. Giving support to them should be an easy and QUICK task given there is already support from other device manufacturers. But we are talking about DS-XtremeLYSLOW team. Given they still have EEPROM problems to manage 512 kbytes saves, don't know what will happen with 2048 kbytes (2 megabytes, I'm assuming this is the correct size, correct me if I'm wrong) saves. They first have to adapt their shitty virtual EEPROM system to accomodate such size, so time will tell.

    Remember, somebody using the latest 1.1.2 please test Code Lyoko, Bleach DS 2nd and Pokemon Ranger.
     
  11. SectionX

    Member SectionX GBAtemp Fan

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    I hate this shitty card. Everyone else is playing zelda now
     
  12. 2short

    Member 2short GBAtemp Regular

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    whyyyyyyyyy did I get a ds-x ... crap... argh... I need a new card...
     
  13. Pikachu025

    Member Pikachu025 GBAtemp Advanced Fan

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    Guys, you're all confusing 2 MB and 2 Mb. 2 Mb = 256 KB / 0.25 MB.

    And I still don't know why this is a "2Mb save problem" when Zelda is clearly using a 4Mb save, and that's the problematic game.
     
  14. kernelPANIC

    Member kernelPANIC GBAtemp Fan

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    I tested Bleach DS 2nd using firmware 1.1.2 and got some saving problems (I think it might be something similar to what is happening with the new Zelda game... but I could be wrong). You can still play the game, as long as you don't mind starting from the beginning over and over [​IMG]
     
  15. cfk3

    Newcomer cfk3 Newbie

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    LOL.... DS-X: 100% roms compatibility lol, it's a big joke.....
     
  16. DS64

    Member DS64 GBAtemp Regular

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    just checked out the ds-x forums and it seems a number of people are being banned for asking for an update and some pissed off post from one guy. [​IMG]

    edit: that post was just deleted
     
  17. kazumi213

    Member kazumi213 GBAtemp Regular

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    Thank you very much kernelPANIC [​IMG] , that is exactly the problem since FW 1.0.2 Hope you can test Code Lyoko (not working on FW 1.1.0) and Pokemon Ranger (save corruption after playing other apps) too.

    About Zelda save size: I had assummed it was 2 megabytes (2048 kbytes) because people was talking about the size as being the cause of incompatibilities, so it couldn't be 2 megabits (256 kbytes) because that's pretty common currently. DS-X supports games with 2 megabits saves like Mario Kart, Metroid PH, hell even Pokemon D/P which is said to actually use 4 megabits saves (512 kbytes)

    However, Advanscene reports Zelda save as 2 megabits (256 kbytes), so I'm not sure what's the problem with the DS-X.
     
  18. pbolmstedt

    Member pbolmstedt GBAtemp Regular

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    Show them your dancing LEDs! Then we'll see who's laughing!
     
  19. martin88

    Member martin88 GBAtemp Advanced Fan

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    DS-X's support looks messed up...I feel sorry for those who bought it and can't play the newest game.

    Hell, even the old slot-2 EZ4 received a update for new games.
     
  20. pbolmstedt

    Member pbolmstedt GBAtemp Regular

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    Actually, this is a crucial update because a broken version of this firmware was handed out via the web-updater for a week or so. Which means this is the first "stable" firmware since 1.1.0, which was released in January (1.1.1 was broken, and the 1.1.2 which was available for a while was also broken).

    The bizarre thing is that everyone's DS-X experience seems to be completely random. Not only do some people have no problems at all while others have totally nonworking units, but several steps in between also exist. Some people have long saving times, some people have save corruption, some people have other things. I like to think of myself as an enlightened, rational person, but in this case I am convinced that there is both black magic and bad karma involved.
     

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