DS Visual Novel Reader 1.3.4

Urza

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DS Visual Novel Reader 1.3.4
A few versions have been missed
[2530]vnds134.png

A few updates to Jake's Visual Novel Reader, designed to play visual novels created in .scr format. Mainly bug fixes, existing users (pre-1.3.1) must note that saves are now using a new XML format, so previous saves must be converted using the python script in the "tools" directory. Download below.

* 1.3.4 29/05/08
Jake:
* fixed a bug in loading saves/skipping text.
* something happened to make True Remembrance work (diff doesnt
explain much).

* 1.3.3 25/05/08:
Jake:
* fixed problem with time not changing
* .sav keeps track of game state to make loading faster
* does nothing when attempting to load an empty save
* loads script in 4k blocks
* left/right moves to first/last option in select screen/choices

* 1.3.2 23/05/08:
anoNL:
* bugfix: ArchiveFileHandle.Read() didn't work as expected (didn't
update the read pointer afterwards)
* bugfix: removed file io from interrupt handler
* bugfix: texture streaming bug in the save/load menu
* rewrote text cache to use freetype's built-in caching system
* added option to interrupt delay commands by pressing A, B or the
touchscreen
* skip scene functionality, hold R and press Y to skip ahead to the
next scene/choice
* added support for AAC format (for sound effects only)


* 1.3.1 23/05/08:
Jake:
* fixed linebreaks in choices
* string variables
* variable placement in commands
* moved save format over to .xml (converter provided)
* less efficient, but more stable sleep mode
* collision detection more efficient
* new save theme

* 1.3.0 21/05/08:
anoNL:
* support for png formats other than 8bit/channel truecolor
* support for uncompressed .zip format for storing
foreground/background/sound, except MP3 music
* rewrote sound/music code which caused ~80-90% of all crashes
* slightly improved text anti-aliasing
* rewrote line-wrapping algorithm, now supports UTF-8 character
encodings
* new save/load menu
* improved visuals for the in-game choice view
* script loader is better protected against buffer overflows
* bugfix: empty folders show up as valid novels in the main menu,
but crash the program upon selection
* performance: text rendering
* performance: savefile loading speed
Jake:
* about screen (after constant prodding)
* `random` command (see documentation)
* slight change in save menu (how it resizes)

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GuardianHX

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QUOTE said:
I can ever can get this to work on the R4

I was unable to load it with my G6 Real for awhile, but try loading it up with DSorganize, (If it loads it, great! If not, that's still good, as it's patched now.)

Once it's patched with DSorganize, and if it doesn't load up, download DSchannels (Googling for it resuts in a link on the first page.
happy.gif
) and boot it up through that by putting VNDS.nds in a folder called, "apps" in the root of your cart.

You may need to put your flashcarts DLDI driver in /QLshell/driver/ (Folders installed along with dschannels) to get it to work.


If that was kind of confusing, here's some simple instructions:

1 Try booting VNDS.nds up with DSorganize

2 After it's patched, and IF IT STILL DOESN'T LOAD, then...

3 Download DSchannels and extract the contents to your cart

4 Copy and Paste the vnds.nds file that was patched with DSorganize into a new folder named, "apps" in the root of your cart

5 Make sure you flashcarts DLDI driver is in /QLshell/drivers

6 Load up DSchannels, and select the "FIX ME" button. (The reason why it says that is because you need to make an icon called "vnds" for it to show a proper button for the file, but it's not needed.)

7 Voila~
 

Cermage

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works great on acekard 2^^. just wish i knew how to use onscripter so i could a project running to port crescendo or kana to ds.
 

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