Homebrew [DS(i)/3DS] TWiLight Menu++ - GUI for DS(i) games, and DS(i) Menu replacement

4d1xlaan

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is there a reason you posted in this way lol

anyway get the original rom, and get tinkedsi

https://github.com/R-YaTian/TinkeDSi/releases/download/V0.9.3/TinkeDSi-V0.9.3-x64.zip

open the original rom in it, and at the top click Game information

then at the bottom right do Dump donor iheader (and optionally Dump animation data)

then open your translated rom, and go to Game information again, but this time go to Edit header and banner

at the bottom middle you can do Import donor iheader, load the iheader file you exported from the original rom earlier

on the bottom right you can do Import animation data optionally

then close that popup, and close the Game information popup, and hit Save rom at the bottom right. save the rom as a different file name, because it doesnt let you overwrite the currently open file

if the translation doesn't alter the code of the game too much, then in theory it should work. but if the translation changes the code too much, then the original rom's files wont be compatible without modifying them
 
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4d1xlaan

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I cant find the patch for brazilian translation

the only one I can see was apparently based on the japanese rom and not the us/europe rom, so I would make sure to get the iheader from the japanese rom and not the english rom. just in case they may be incompatible
 

4d1xlaan

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it's not necessary, if the game works fine and you dont need the dsi functionality then you can ignore it

that being said, dsi functionality for pokemon is nice because some parts of the game run slightly better in dsi mode
 

genericmelancholy

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I'm having an issue launching some gameboy titles on Gameyob using TM++ on an NDS lite. It appears that the emulator cannot detect the GBC bios when launching games through twilight menu. This is apparent by GB games not appearing in colour and the option whether to use the bios or not being greyed out. Further, some GBC games such as Zelda: Oracle of Seasons don't boot at all and go into a white screen. Strangely, when launching the games through Gameyob itself, the bios is detected (I have it in my gb roms folder) and all games function normally. Is this a known issue?
 

RocketRobz

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I'm having an issue launching some gameboy titles on Gameyob using TM++ on an NDS lite. It appears that the emulator cannot detect the GBC bios when launching games through twilight menu. This is apparent by GB games not appearing in colour and the option whether to use the bios or not being greyed out. Further, some GBC games such as Zelda: Oracle of Seasons don't boot at all and go into a white screen. Strangely, when launching the games through Gameyob itself, the bios is detected (I have it in my gb roms folder) and all games function normally. Is this a known issue?
Yes, it is a known issue, and would have to be fixed within the source code of GameYob.
 
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ian0

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RocketRobz can you help me
i couldnt find a solid solution to gba games visual glitch
im currently using open abg firm but cant adjust brightness
thanks in advance
i got an o3ds xl
 

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4d1xlaan

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I'm having an issue launching some gameboy titles on Gameyob using TM++ on an NDS lite. It appears that the emulator cannot detect the GBC bios when launching games through twilight menu. This is apparent by GB games not appearing in colour and the option whether to use the bios or not being greyed out. Further, some GBC games such as Zelda: Oracle of Seasons don't boot at all and go into a white screen. Strangely, when launching the games through Gameyob itself, the bios is detected (I have it in my gb roms folder) and all games function normally. Is this a known issue?
https://gbatemp.net/threads/gameyob-a-gameboy-emulator-for-ds.343407/page-111#post-10465149

but this shouldnt be resulting in games failing to boot though...
 

plasturion

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Is there a way to copy save file into another slot in TWLM or add this functionality?
I wonder also if is possible to improve ndsbootstrap like to make a save file backup via hotkey while playing a game.
 

RocketRobz

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Is there a way to copy save file into another slot in TWLM or add this functionality?
Just add a number after the ".sav" extension from 1-9, and then change the save number in the per-game settings menu.
I wonder also if is possible to improve ndsbootstrap like to make a save file backup via hotkey while playing a game.
This is not planned, as nds-bootstrap cannot create new files when a game is running.
 

plasturion

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Just add a number after the ".sav" extension from 1-9, and then change the save number in the per-game settings menu.
Yeah, that should work, but I thought about like in the R4 Wood per-game settings. (Tripple tap Y and then select target slot)
But if so, that means the fastest way to achive it is switch to some kind of file manager like Godmode9? No other way via menu?
 

RocketRobz

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Yeah, that should work, but I thought about like in the R4 Wood per-game settings. (Tripple tap Y and then select target slot)
But if so, that means the fastest way to achive it is switch to some kind of file manager like Godmode9? No other way via menu?
Does Wood R4 actually rename the save file? If not, then what do you mean?
 

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