In DS-Scene ROM Tool It's saying that AP Patched is not supportedTWiLight Menu++ automatically patches out anti-piracy checks if that game has it. Otherwise, you can patch these checks out manually using the DS-Scene ROM Tool.
In DS-Scene ROM Tool It's saying that AP Patched is not supportedTWiLight Menu++ automatically patches out anti-piracy checks if that game has it. Otherwise, you can patch these checks out manually using the DS-Scene ROM Tool.
Are you sure the Frame Rate setting affected battery power?
Please check if that's the case, by downgrading to the last version with that setting, charging the console to full battery, and then letting the console run TWLMenu++ (do not launch any game or app) with each available frame rate setting, and timing how long the console runs until power runs.
Once the power runs out, stop the timer, and start the process over (starting with charging the console) with the next frame rate setting.
Each time you do the process, do not change the screen brightness level.
i don't have any means of compiling it (unless ive missed smth as of recent)You should try with GBARunner3 instead, as no such patch is required.
Yes, it was removed, as it did not affect any games, and served no real purpose.
Makes sense.I am not saying it uses much, but the higher frame rate probably does use a bit more battery because the image is being refreshed much more often.
For instance the old R4 menu. You really cannot tell a difference even when the frame rate was set to 15fps.
And what I meant about it has less power is that it does not, even on a brand new battery, last as long as the DS Lite battery.
Yes, download the skin here: https://skins.ds-homebrew.com/wood-ui/gbatemp-v3(Is there a way to use the GBATemp Wood R4 menu on TM?)
okIn DS-Scene ROM Tool It's saying that AP Patched is not supported
I meant this one:Makes sense.
Yes, download the skin here: https://skins.ds-homebrew.com/wood-ui/gbatemp-v3
Drag the folder from the 7z file into "sd:/_nds/TWiLightMenu/akmenu/themes/", and then in TWLMenu++ Settings, after switching theme to "Wood UI", press A to select the downloaded skin.
Here you go: https://skins.ds-homebrew.com/wood-ui/gbatempI meant this one:
View attachment 452519
It's only for time spent in TWLMenu++.Is the change to reduce CPU/Battery change only for the time you spend on Twilight Menu, or also games?
Here you go: https://skins.ds-homebrew.com/wood-ui/gbatemp
Post automatically merged:
v27.6.0
What's new?
- In an effort to reduce CPU/battery usage, the bottom screen drawing code (handled by gl2D) is now only run when animation and/or movement occurs, instead of running every frame.
- If you previously used one of the low frame rate settings before they got removed, this change may possibly save even more battery than those settings (depending on how much/little happens on-screen)!
- To test this at it's fullest, leave the console running the DSi menu theme with no animated icons on-screen, and find out how long the console runs (after a full charge).
- @mentusfentus: DS Classic Menu: Improved clock hands and added outer shadow to the clock & calendar, making the top screen appear even closer to the original DS/DS Lite menu! (#2450)
Bug fix
- @Lorenzooone: Fixed partial main RAM clear on DS debugger hardware when launching Slot-1. (#2449)
In the cheat menu, press the L button to ensure all cheats are disabled, then save.@RocketRobz
I think RE Deadly Silence (USA) may be broken. At first I could get it to boot with cheats, but it would freeze. So then I disabled all cheats (and when you turn cheats on or off it takes about a minute to save the active or inactive cheats) and it still will not get past the first screen it shows.
Could try deleting "patchOffsetCache" in "sd:/_nds/nds-bootstrap/", if the issue with the game persists.Is there some kind of cache or something that can be deleted? Because when updating TM it always shows the bootstrap image one time after updating.
In the cheat menu, press the L button to ensure all cheats are disabled, then save.
Could try deleting "patchOffsetCache" in "sd:/_nds/nds-bootstrap/", if the issue with the game persists.
Assuming you mean the text which appears on the top-left of the bottom screen or w/e, it should be possible to remove by just overwriting it with blank spaces.That did it. Thank you.
I was also wondering, since TM can patch unlaunch when running to make changes to not remove the DSi menu music as well as a custom background for unlaunch, is it possible to also remove the persistent text from unlaunch as well?
I would rather my DSi be as apolitical as possible. I am sure that text was added as opposition to the 2016 presidential winner. Even though the developer himself is not even from the US. I looked at the unlaunch.dsi in HxD myself, but the text seems to be compressed or encoded differently.
Next version will fix that bug.I think there's a bug.
If you make a folder with "-" symbol in front of the name, this folder shows before the "back" folder.
For example, TWL will show folders in this order:
1) - Aftermarket
2) - hacks
3) Back
4) Advance Wars.nds
Is there a way to make "Back" folder always the first in the list?
It cannot. Also, encrypted GBA ROMs do not exist, afaik.I was also wondering; Can gm9i dump DS(i)/GBA ROMs as encrypted as well?
You'd have to add this under the [SRLOADER] line in "sd:/_nds/TWiLightMenu/settings.ini":Can I use a EZ Flash omega DE with a ds lite in ram mode to play zelda four swords anniversary edition on a ds lite with twilightmenu?
EZ_FLASH_RAM = 1