DSiMenu++ works with SD cards above 2GB.I dont understand .-.
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does this work with 16gb cards?
I put TTMenu.dat on the root of my DSTT's SD card. Still gives the same error when I use the "Launch Slot1 Card" option in the menu that appears when I press the Start button.Use the new flashcard autoboot file for DSiMenu++.
Oh, make sure you have "slot1launch.srldr" in "sd:/_nds/dsimenupluplus".I put TTMenu.dat on the root of my DSTT's SD card. Still gives the same error when I use the "Launch Slot1 Card" option in the menu that appears when I press the Start button.
I already have that thereOh, make sure you have "slot1launch.srldr" in "sd:/_nds/dsimenupluplus".
In the flashcard root "fat:/_nds", is the folder named "srloader", or "dsimenuplusplus"?I already have that there
dsimenuplusplus and twloader. TWLoader must be there cause I still use this flashcart with my 3ds/twloader.In the flashcard root "fat:/_nds", is the folder named "srloader", or "dsimenuplusplus"?
All I have in my _nds folder on my DSTT SD card is twloader.ndsIn the flashcard root "fat:/_nds", is the folder named "srloader", or "dsimenuplusplus"?
Yes, with the "dsimenuplusplus" folder.Am I supposed to have the _nds folder on my DSTT SD card too? View attachment 134769
Well, it got as far as to recognize the DSTT and make the files accessible.. But it got stuck on loading Ace Attorney Investigations 1. I tried to get a screenshot but it came out pretty bad. Here it is:Yes, with the "dsimenuplusplus" folder.
Yeah, for some reason, YSMenu works incorrectly, if booted by DSiMenu++.Well, it got as far as to recognize the DSTT and make the files accessible.. But it got stuck on loading Ace Attorney Investigations 1. I tried to get a screenshot but it came out pretty bad. Here it is:View attachment 134770
Wouldn't that defeat the purpose of a flashcart..?You'll have to wait 'til nds-bootstrap comes to flashcarts.
Yeah, but do you still want to use your flashcard, or...?Wouldn't that defeat the purpose of a flashcart..?
What's the point of a flashcart if it's going to have the same amount of compatibility as nds-bootstrap?Yeah, but do you still want to use your flashcard, or...?
Some games or ROM hacks don't work on some flashcards, such as Mario's Holiday.What's the point of a flashcart if it's going to have the same amount of compatibility as nds-bootstrap?
Alright, I guess it makes sense for ROM hacks (you mean running them on an original DS or DS lite, right? Cause DSi and 3DS already have nds-bootstrap), but I'm fine with nds-bootstrap as it is right now, in that case.Some games or ROM hacks don't work on some flashcards, such as Mario's Holiday.
I don't use a flashcard much anyways, lol, so shutterbug2000 is planning to bring it to flashcards.
Yes, on an original DS or DS lite.Alright, I guess it makes sense for ROM hacks (you mean running them on an original DS or DS lite, right? Cause DSi and 3DS already have nds-bootstrap), but I'm fine with nds-bootstrap as it is right now, in that case.
Good to hear that shutterbug is planning to do that, though.
Alright. Sorry for being such a pain in the butt for the last few days, hope you didn't lose any brain cells because of me.Yes, on an original DS or DS lite.
Yep same happens on my dsi as well.Try it the new version: DSiMenu++ v5.0.0 on OLD 3DS Luma 9.0
in settings when exit gets a screen error but save the settings. Turn off the 3DS, on again, turn on the DSIMenu... select the game and play fine
(Install the 2 new cias, but don't delete the two cias in my 3DS before do it, it is fine?)