[DS(i)/3DS] TWiLight Menu++ - GUI for DS(i) games, and DS(i) Menu replacement

Discussion in 'NDS - Emulation and Homebrew' started by Robz8, May 28, 2017.

Loading...
  1. godreborn

    godreborn GBAtemp Guru

    Member
    12
    Oct 10, 2009
    United States
    hmm...for some reason, widescreen isn't working for me. when I ran the .bat, it said that it couldn't find a hook. however, the file was still created.

    nm, I had to open pokemon platinum (saw that widescreen support had been added). now, games seem to be in widescreen, including the ones I tried beforehand.
     
    Last edited by godreborn, Aug 15, 2019
  2. godreborn

    godreborn GBAtemp Guru

    Member
    12
    Oct 10, 2009
    United States
    @Robz8 , I think I've got widescreen to work, but strangely, with the newest version of twilight menu++, I don't even need to select 16x10 to make it widescreen. at first, it wasn't in widescreen (when I tried dragon quest vi and ix). however, after loading pokemon platinum (said support was added), everything became widescreen. dragon quest ix, however, its save no longer seems to work. it freezes the system.
     
  3. Robz8
    OP

    Robz8 Coolest of TWL

    Member
    18
    Oct 1, 2010
    United States
    What theme are you using?
     
  4. godreborn

    godreborn GBAtemp Guru

    Member
    12
    Oct 10, 2009
    United States
    the default theme.

    — Posts automatically merged - Please don't double post! —

    @Robz8 , the problem only seems to be with the release version of bootstrap. debug works.
     
  5. Robz8
    OP

    Robz8 Coolest of TWL

    Member
    18
    Oct 1, 2010
    United States
    I don't have that weird bug.
    Are you sure it's set to 4:3 in settings?
     
  6. godreborn

    godreborn GBAtemp Guru

    Member
    12
    Oct 10, 2009
    United States
    whether it's 4x3 or 16x10, it's always in widescreen. the only way to disable it is to disable external sys modules in luma.
     
  7. Robz8
    OP

    Robz8 Coolest of TWL

    Member
    18
    Oct 1, 2010
    United States
    Delete `TwlBg.cxi`from `sd:/luma/sysmodules`, and just have `Widescreen.cxi` at `sd:/_nds/TWiLightMenu/TwlBg/`.
    then install the TWLMenu++ v9.0.4 CIAs using FBI, even if you already did so.
     
    Last edited by Robz8, Aug 15, 2019
  8. godreborn

    godreborn GBAtemp Guru

    Member
    12
    Oct 10, 2009
    United States
    I just tried that. without TwlBg.cia in sysmodules, it doesn't do widescreen at all. the first time, it moved the file and changed the name in sysmodules. however, this time, it didn't move the file yet pokemon platinum still showed up in widescreen (only this game did). with the file in sysmodules, everything ds-related is in widescreen. I'm confused by what's going on here.
     
  9. Robz8
    OP

    Robz8 Coolest of TWL

    Member
    18
    Oct 1, 2010
    United States
    Try deleting the TWLMenu++ titles in Title list using FBI, then install the CIAs again.
    It's possible the old titles aren't being overwritten by the new CIAs.
     
  10. godreborn

    godreborn GBAtemp Guru

    Member
    12
    Oct 10, 2009
    United States
    I have twilight menu++, Twilight Menu++ last-run Rom, twloader twl mode app, twloader twlNAND side (part 2). just twilight menu++?

    — Posts automatically merged - Please don't double post! —

    @Robz8
     
  11. Robz8
    OP

    Robz8 Coolest of TWL

    Member
    18
    Oct 1, 2010
    United States
    All of those.
     
  12. godreborn

    godreborn GBAtemp Guru

    Member
    12
    Oct 10, 2009
    United States
    after doing that, widescreen.cxi doesn't work at all unless I load pokemon platinum.
     
  13. Robz8
    OP

    Robz8 Coolest of TWL

    Member
    18
    Oct 1, 2010
    United States
    If it's now just widescreen for the widescreen-supported games, then the bug is fixed.
     
  14. godreborn

    godreborn GBAtemp Guru

    Member
    12
    Oct 10, 2009
    United States
    the module wasn't moved this time. I had to move it manually to sysmodules. everything is in widescreen whenever I do that.
     
  15. Robz8
    OP

    Robz8 Coolest of TWL

    Member
    18
    Oct 1, 2010
    United States
    The reason why you moved it now, is because you didn't set "16:10" in TWLMenu++ settings.
     
  16. godreborn

    godreborn GBAtemp Guru

    Member
    12
    Oct 10, 2009
    United States
    I tried changing to 16x10, but it still doesn't move the file.
     
  17. Robz8
    OP

    Robz8 Coolest of TWL

    Member
    18
    Oct 1, 2010
    United States
    What file? "TwlBg.cxi" or "Widescreen.cxi"?
    If it's "Widescreen.cxi" that's not being moved to "sd:/luma/sysmodules/" and renamed to "TwlBg.cxi", try a full reinstall of TWLMenu++, because it would've shown a message, if it failed to move it.
    If it's "TwlBg.cxi" that's still not being moved back to "sd:/_nds/TWiLightMenu/TwlBg/", and renamed back to "Widescreen.cxi", then I'm pretty sure you still have the outdated TWLMenu++ CIAs somehow.
     
    Last edited by Robz8, Aug 15, 2019
  18. godreborn

    godreborn GBAtemp Guru

    Member
    12
    Oct 10, 2009
    United States
    still can't get it to work like that. certain games, like super mario 64, are in widescreen, but I can't tell if the file is being moved.
     
  19. Robz8
    OP

    Robz8 Coolest of TWL

    Member
    18
    Oct 1, 2010
    United States
    After running a game in widescreen, is the TWLMenu++ GUI stretched again?
    If so, then it's "TwlBg.cxi" that's not being moved back and renamed back to "Widescreen.cxi".
     
  20. godreborn

    godreborn GBAtemp Guru

    Member
    12
    Oct 10, 2009
    United States
    yes, that's the way it was beforehand. now, it seems to move to and from with games like super mario 64 and pokemon platinum. dragon quest ix doesn't seem to work. if I manually place the file in sysmodules, then everything is in widescreen.
     
Loading...