Homebrew [DS(i)/3DS] TWiLight Menu++ - GUI for DS(i) games, and DS(i) Menu replacement

RocketRobz

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Sick, thanks

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I actually just tried this with a lego batman game and its not showing up. The file names are the same and they're in the same folder.
What was the .sav created by?
Someone have the patched ROM? I try everything and nothing works :c
Have you tried TWL clock speed?

EDIT: Is the ROM trimmed?
 
Last edited by RocketRobz,

Natural

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Playing Pokemon Platinum and I haven't experienced a single random freeze like I did with Pokemon Black, White, Black 2, and White 2 even after applying an AP patch. I'm starting to think the problem is those games because Pearl, Diamond, and Platinum don't really have anti-piracy measures if what I read is true. I also read somewhere else in old threads that random freezes will still occur even after applying a patch to the Gen. V games.
 

RocketRobz

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Playing Pokemon Platinum and I haven't experienced a single random freeze like I did with Pokemon Black, White, Black 2, and White 2 even after applying an AP patch. I'm starting to think the problem is those games because Pearl, Diamond, and Platinum don't really have anti-piracy measures if what I read is true. I also read somewhere else in old threads that random freezes will still occur even after applying a patch to the Gen. V games.
Sorry if this was already answered, but what console are you using?
 

Natural

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Have you tried the nightly bootstrap in the latest DSiMenu++?

Yes, I overwrote my old _nds folder with the new one that came with the latest DSiMenuPlusPlus release a few hours ago and changed the release to nightly afterwards. I had random freezes when playing Pokemon White quite frequently.
 

Xavy

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Yes to what? TWL clock speed or trimmed?
Both, but I found a temporary solution, I start a new game in Pc's emulator, pass the part of the train, and export the save and the same rom for the roms/nds folder, It's work momentarily but don't kwon if the trai works after that.
Maybe upload the Rom used for the test?)
 

RocketRobz

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Both, but I found a temporary solution, I start a new game in Pc's emulator, pass the part of the train, and export the save and the same rom for the roms/nds folder, It's work momentarily but don't kwon if the trai works after that.
Maybe upload the Rom used for the test?)
It is against the rules to upload or post links to commercial ROMs here.
Also, try an untrimmed ROM.
 

Xavy

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It is against the rules to upload or post links to commercial ROMs here.
Also, try an untrimmed ROM.
I tried with an untrimmed Rom, a patched Rom, TWL clock speed, but the same error appears, I've the Sys 11.8.0-41U and Luma 9.1 with the lastest DsiMenu++ and the invisible train controls persists
If you kwon something please tell us :(
 

RocketRobz

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I tried with an untrimmed Rom, a patched Rom, TWL clock speed, but the same error appears, I've the Sys 11.8.0-41U and Luma 9.1 with the lastest DsiMenu++ and the invisible train controls persists
If you kwon something please tell us :(
Didn't you say the game was TWEWY, not Spirit Tracks?
 

RobZilla10001

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Civilization Revolution works now, but it won't allow you to save. It gives an error "Cannot write data. Turn off power and re-insert the Game Card." Otherwise, it works well, battle animations and controls are fine.
 

veggav

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If the games are on a flashcard, then it will save to the flashcard.
An old version of the Wood firmware is used for ROM loading on the Gateway Blue Card, since it was the only version that worked on the card with .nds autobooting.
Turns out it was so old, that games cannot save.

If you have Flipnote Studio, then follow this guide to play ROMs from the SD card.

Thanks for having the time to reply me.

I don't have Flipnote studio to use Hiya CFW :(

And Gateway blue card isn't able to save and there's no workaround that, is that correct?

So, my only option is to buy another flash cartridge if I want DSi games on my Nintendo DSi, correct?
Is the SuperCard DSTwo the best one?
 
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