Ds doom port on supercard SD

Discussion in 'NDS - Console and Game Discussions' started by Noitora, Dec 1, 2007.

  1. Noitora
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    Noitora ::

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    I downloaded the Ds doom port yesterday, I dldi patched it and when i ran it and chose the "standard game" option then both screens turned off.I am using a supercard SD (not micro).if you know how to run the game in SCSD plz help me [​IMG]
     
  2. Chotaz

    Chotaz I'm back! :D

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    u downloaded it? you nasty, nasty person [​IMG]
     
  3. Noitora
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    Noitora ::

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    .....yeah... [​IMG]
     
  4. Chotaz

    Chotaz I'm back! :D

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    just kidding, i got a cyclods, so directly i cant help you much, i googl'd for your problem and i still have no solution for it, but ill keep looking, who knows if something shows up? ^^


    PS: i want a christmas hat on my avatar to :'(


    edit:: try checking the comments on this page: http://www.jefklak.com/Guides/Doom-DS, you may find something usefull
     
  5. Noitora
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    Noitora ::

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    [​IMG] Just kidding too.Anyway I guess I'll stick to the gba version of Doom.
     
  6. SavageWaffle

    SavageWaffle GBAtemp Maniac

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    I got same problem. But i got a R4 instead.
     
  7. Masked

    Masked GBAtemp Regular

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    DSDoom is homebrew, right? Don't run DS homebrew through the normal Supercard SD patcher. Instead, use a program called "dsbuild" (dslazy may also have this feature) that will attach the loader that the Supercard needs. Usually roms with this loader attached are named "xxx.ds.gba" instead of the normal "xxx.nds", but they need to be renamed to .nds for the SC to know what to do with them (I like to use "xxx.sc.nds").

    Also, if it uses DLDI be sure to patch it or, if you're using the latest SC firmware, put the dldi file in the root of your SD card (forgot what to name it).
     
  8. cupajoe

    cupajoe Have a cup of joe!

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    Doom can be ported to almost anything (and it pretty much has). I played doom on a calculator today!