This game is awful compared to Shattered Dimensions. Instead of the fluid 3D models for the characters, they used sprites. A noble idea, but the sprites look TERRIBLE. The animation is choppy, hit detection is abysmal (stand behind a guy swinging the opposite direction and, as long as you're touching his sprite, he hits you and knocks your in front of him), and there's terrible slowdown (on my EZFlash-Vi anyway). The only things on screen were me, two enemies, and it was a wide open simple room. The fighting had FRAMESKIP. Really? Web swinging was derped, as you had to be able to SEE the ceiling to attach to it. By then you could just jump to it to wall crawl. Just terrible.
The voice acting was decent, though there doesn't seem to be any in the cutscenes (unless that's an AP, because it didn't have voices in a PC emulator either).
Played the Wii one a bit too. Thought it was okay, even though the controls are a bit strange. Still, much better than this iteration.
I was all gung-ho to get into the story for this one too. I LOVED Shattered Dimensions, on both the PS3 and the DS. Thought it was the perfect rebirth of a Spider-Man game. Edge of Time seems like it will be best on the higher end consoles, but this handheld edition isn't worth the trouble. The sticker art on the cartridge is worth more than this game.