DigitalDeviant said:mans there's a shitload of shovelware coming out for the DS around new years....
Etalon said:DigitalDeviant said:mans there's a shitload of shovelware coming out for the DS around new years....
Yeah. And a shitload of useless comments as well. Live with it.
Torus is bringing the Crystal Mines IP back for a brand new DS game. The series initially started off as an unlicenced NES title. It did well enough for a sequel to be made for the Lynx - dooming it to obscurity. Crystal Mines is heavily influenced by Boulder Dash (which has also seen a rebirth on DS), but its unique additions made it a much deeper experience.
http://www.aussie-nintendo.com/news/20401/
nothing new there's been a shitload of sw all year!DigitalDeviant said:mans there's a shitload of shovelware coming out for the DS around new years....
dudereno said:Never played the original as I never had a NES. IIRC I was rocking the Speccy/Atari800 at the time. I have to say this is a pleasant surprise. I played the hell outa Boulderdash and this is interesting spin on the gameplay. Early levels don't really grab you but by the 7th starts getting tricky. Definitely worth a look if you are an old fart and enjoyed rockford's past adventures. I prefer the retro gfx/sound settings as you can see more of the playfield.
Edit: Looks like there's bags of content. The level select screens goes up to 264. Dunno whether that's on par with the original.