DS #4807: Sekaiju no Meikyuu III - Seikai no Raihousha (Japan)

Leonidas

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elixirdream said:
unless the previous sales figure is that bad
don't see a reason why we won't get the U/E Release
US release is likely, but EU release is more questionable. Esp. considering there was no EU release for EO2.

Otherwise I'm very interested in this. Both previous games were good games. The games are mostly about making a good party and then dungeon crawling. There is also a lot of grinding in the first few hours, and you have to make your own map. The only big downside is that there is practically no story whatsoever (speaking for Eo1 & 2, don't know about 3).
 

Isabelyes

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^I don't think it's a downside to have no story.
In less than one week, I had already spent more than 30 hour on SMT:SJ because I wanted to know what would happen.
Meaning that, even if I slow down, I could beat it in three weeks.
Which is very short.

EO II, on the other hand; Well, let's just say that I've had that game since it's release and I'm still playing it,
Enjoying it to the fullest.

Crawling your way through Etrian Odyssey I & II took long.
But that's alright.
It's what has made those games so memorable.

SMT: SJ will not, if I'm going to beat it soon, stay in my head for that long.
It's an amazing game, that's for sure, but I won't replay the game and go
"Oh my god, I remember when I first came here and was like WOW" like I would, and have,
when I replayed EO I & II.

Also, the absence of a story makes the game more lighthearted.
Not that I don't like mature games and storylines,
But Etrian Odyssey just has this very special feeling.
When you've completed SMT: SJ, you probably won't replay it.
...Well, you might because of the alternate endings, but let's take a game
with just one very good storyline.
When there's a story, it becomes your main motivation to complete the game.
When it's gone, or, in other words, when you've completed the game and seen the ending,
There'll be little motivation to replay the game.

Etrian Odyssey's absence of a real story made me focus on the gameplay, environment, and, most of all, my own characters, and those are things that still make me feel just a little warm inside.
They made it possible for me to replay the game, and just grind my way through the post-game.
A game with a story...Well, if there is a postgame anyway, it probably won't have much of an impact on the story itself. And since you're already used to having a story to be thrilled by,
The postgame will most likely be boring.
With EO, though, there is no real story to distract you from the game itself.
You'll get used to it being boring, and it makes it easier and nicer for you to play it again,
To continue playing, or to just check everything you've done every few days.
Most importantly, though, it leaves a lot of room for your own imagination.
Assigning personalities to your very own characters.
I didn't, to be honest, but I couldn't help but feel a little sad when I retired my party.
Not having a story also made Etrian Odyssey feel extremely personal.
You can do whatever you want. You can play it at any pace you want.
SMT: SJ had me too excited with the story. I'm racing through it,
And I regret doing so, for it's still a fantastic game.
 

Zaraf

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Well, looks like it's time to make some more maps
smile.gif
lol
 

.Darky

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I may give Etrian Odyssey 2 a try since you guys seem to think it's a good game. Still, the lack of story is probably what tells me I probably won't like it. : /
 

Leonidas

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Zaraf said:
Well, looks like it's time to make some more maps
smile.gif
lolI'm sure they will be useful, lol. Who doesn't remember B27F from EO1?
wacko.gif


QUOTEEtrian Odyssey's absence of a real story made me focus on the gameplay, environment, and, most of all, my own characters, and those are things that still make me feel just a little warm inside.
The game doesn't really give you any tools to customize your characters beyond their name, class and skills, so I don't see the point there.
 

Isabelyes

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There's a lot of customization regarding the skills.
Also, after fighting alongside them for 100 hours,
You can't help but get attached to them.

Also, I absolutely loved B27F!
It was fantastic to map.
It was very slow, but after a while, you'd still have mapped quite a lot.
That was awesome.
 

CyrusBlue

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An English release is pretty much confirmed. This is Atlus we're talking about here. They cater to a niche fanbase that plays obscure games.

This,Super Robot Taisen EXCEED and Luminous Arc 3 will get an English release.

Just watch.
 

Zaraf

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The difficulty is one of the things that makes it stand out from other games. It makes it a niche game that is very popular among gamers who are turned off by the generation of "easy" games *coughpokemoncough*
 

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