DS #3990: Puzzle City (USA)

Donato_Dobango

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Okay, let's see if I can describe this:

It's a cross between Sim City and Tetris.

You get an empty city grid, blocked by streets and such, where you have to "build" buildings and houses. The grid is of course made of 1 block squares. On the touch screen, you "draw" what tetris block you want to put down to build by click the shape into the grid. The various shapes you can use show up on the bottom like the next piece in Tetris, except you can usually always choose between 4 different shapes.

It's 100% touchscreen and pretty easy, but I can see it getting more difficult in the later levels if they add a sharp time limit or you have to build bigger buildings.

Did this description make sense at all?

Edit: Oh, as you progress, the game starts to require you use ONLY certain color blocks for some buildings, to dictate what kind of building they would be (like SimCity), so I can see the challenging puzzle aspect coming from that.
 

SimpleSimon08

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Donato_Dobango said:
Okay, let's see if I can describe this:

It's a cross between Sim City and Tetris.

You get an empty city grid, blocked by streets and such, where you have to "build" buildings and houses.


Read this much lost interest as it sounds dull (the game not your description). Gonna give it a miss.
 

Donato_Dobango

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I apologize if my description sounds dull, but I must say after beating the first world: the time limit they give you and the different "kinds" of buildings you can make lead to one exciting puzzle game.

It certainly is better than another crappy Bejeweled clone.
 

Donato_Dobango

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Around world 4 the game does get a bit frustratingly hard.

That and I'm on level 5-2 right now and it says I'm already 68% done. I've only played for maybe an hour total so far.

Seems like a game that can be beaten in one sitting and taken off a flashcart.
 

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