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Discussion in 'GBAtemp & Scene News' started by Chanser, Jul 7, 2009.
Keeping your helmet on while in space clearly isn't one of the first things they teach you at Space Camp.
Relax man, they're learning.
They look like planet of the apes space explorers.
Is that a wiimote that the right guy is holding?
Wiimote with broom extension?
he's scanning something with his wiimote if you look close
but yeah, it looked like a broom at the first time for me either
Never even heard of this.... Anyone tried it and what's it like?
I thought it was the Statue of Liberty's torch!!
Well so far it's nothing more than a Space Camp themed collection of mini-games. But it feels really shoddy, the animation of the character is just poor, if my legs moved that quickly but I didn't get anywhere I'd assume I had a stroke. It reminds me of "Bob's Game", designed by someone who is just as inept but less of a arsehole.
The mini games are awful, and as a note to the developer, trying to disguise the same mini games with different themes doesn't make them new mini games. It doesn't matter if I'm using the touch screen to throw 10 probes at Saturn or 10 Energy balls at a Power Core... it's the same fucking thing. I know that the point of this game is to cash in by making a product as cheaply as possible, but have some standards at least. It may help you sleep better at night.
The collision detection is also very interesting. You can walk straight through people, but try walking through the shadow of a object, and you'll go nowhere, you'll just stay in one place with your little legs running furiously underneath you. Maybe this is a statement by the developers to the state of society at this present time. Where peoples paths in life are controlled by the mere thought of material things where as the connections we have with each other no longer have any real substance, we simply walk through each others lives unnoticed. Probably just poor programming though.
"hey nice boosters" -kevin donaldson (1986)
so i guess it's not a worthy game... ah terrible but thanks for the info joe
See how they are? They make a game and sucker people into trying it by putting the word "Space" in the title. Then you play it and discover what a turd it really is.....they're just preying on people who love space games, like me. Of course, being a DS game, I didn't expect much to begin with, but you know....I'm starving for a good (or even mediocre) space game on the DS. This is neither.
I thought it said space chimps for a second when I first saw it...
Well I've suffered this as much as I can. Just like the "Space Camp" movie, there is an accident which launches you into space and you end up landing on a moon base.
What you end up with is a number of recycled, repetitive mini games linked together by repetitive and redundant fetch quests.
Look at the box art... You know why those kids without their helmets are smiling, even though the air is being forced out of their lungs? Because they know they'll be dead soon and this experience will be over.
You're great, man Nice work on these mini-reviews of the shovelware games
Well, I can just say: "Infinite Space"
That game will rock!!!
is this game worth 'buying'