You guys are really beating up this dieforit guy, let it gooo, just wait, we'll all find out when it works, someone, somewhere is working on it.
Please stop spamming up the thread. Please.
Please stop spamming up the thread. Please.
elfsander said:It will take..
well.. the game still needs to be announced for europe..
You didn't do anything but piss in the wind for the past 15 pages. Stop acting like you've done so good when for the past half of a day we've all been telling you what you "did" was completely pointless.DieForIt said:I hope if I get up, that tehre is a patch. I did what I can do, I instaleld different apps on my computer only for that. And some people does nothing!
But, nah, people can't waitThat's it. Good Night everyone!![]()
EDIT: elfsander: Good idea!
Those emulators with debuggers run slow as hell.elfsander said:People use emulators, which have debuggers, so.. couldn't they make some sort of patch around these checks.
Well, ofcourse it takes some time to develop. But I think it's possible.
DieForIt said:I hope if I get up, that there is a patch. I did what I can do, and some people does nothing!
But, nah, people can't waitThat's it. Good Night everyone!![]()
EDIT: elfsander: Good idea!
Thanks,Curley5959 said:G'Night Dieforit..
Anyway, Like people have found, there is more than one lockup point in the game.. Squeenix has obviously wanted to protect this game.. Yet, hopefully something will come out, Just be patient people..
And I wonder how well The No$GBA debugger version will go..
QUOTE said:It "works" on every cart, but some events in the game invoke the piracy checks, they being (in order): First portal, Then meeting frog, then prison, and I have heard some about the cathedral and the portal to the future also.
Well, it actually works perfectly. Which is technically bad. Because I can't see where its looping. LOL. If it also got stuck I could what is causing it to get stuck instantly. It does get stuck for me in the non debug version.Curley5959 said:G'Night Dieforit..
Anyway, Like people have found, there is more than one lockup point in the game.. Squeenix has obviously wanted to protect this game.. Yet, hopefully something will come out, Just be patient people..
And I wonder how well The No$GBA debugger version will go..
This is something I've been telling for a long time now DieForIt!!DieForIt said:QUOTE said:It "works" on every cart, but some events in the game invoke the piracy checks, they being (in order): First portal, Then meeting frog, then prison, and I have heard some about the cathedral and the portal to the future also.
BestIntrest said:Has anyone even confirmed it to be a piracy protection lock or is everyone simply going to continue to throw that crap around like they know what they're talking about?
It's good old fashioned copy protection and everyone who's saying it does actually know what they're talking about.
QUOTE(Pendor @ Nov 18 2008, 10:30 PM) There's something I want to make clear.
Noone considered the posibility that this might not be a protection per se, as everyone is saying.
Sometimes flashcarts just can't handle new stuff. That's why developers release firmware updates.
Someone PLEASE show me strong and decisive evidence that this "blocks" are indeed anti-piracy measures.
Yep, I know.
You can't.
Is it a coincidence that this happens in every kickass Square enix's game only?Pendor said:There's something I want to make clear.
Noone considered the posibility that this might not be a protection per se, as everyone is saying.
Sometimes flashcarts just can't handle new stuff. That's why developers release firmware updates.
Someone PLEASE show me strong and decisive evidence that this "blocks" are indeed anti-piracy measures.
Yep, I know.
You can't.
You've never played Chrono Trigger have you?Cyan said:I can finally post after reading all the pages.
This is for DieForIt and people with working save file on emulators:
What you have is : Opened door on Emulator, Closed door on DS.
So, now, the first thing to do is trying to CLOSE the door on emulator, by changing some data in the rom (not the save).
Someone need to understand the protection(s) mechanism in order to patch it. so first thing to do is find where that mechanism reside.
I don't have No$GBA with debug option, so I can't do it myself, but I think this is the good way to find a solution.
TrolleyDave said:BestIntrest said:Has anyone even confirmed it to be a piracy protection lock or is everyone simply going to continue to throw that crap around like they know what they're talking about?
It's good old fashioned copy protection and everyone who's saying it does actually know what they're talking about.
QUOTE(Pendor @ Nov 18 2008, 10:30 PM) There's something I want to make clear.
Noone considered the posibility that this might not be a protection per se, as everyone is saying.
Sometimes flashcarts just can't handle new stuff. That's why developers release firmware updates.
Someone PLEASE show me strong and decisive evidence that this "blocks" are indeed anti-piracy measures.
Yep, I know.
You can't.
If it was an incompatibility with a loader it wouldn't be exactly the same on every single cart. It's copy protection, hence the reason why it works on an emulator.
