This really sucks.
The graphics aren't too bad for a 3d DS game, but compared to all the other versions, gameplay-wise this one is no fun at all. The best part about the other versions out is that you get to really throw stuff around alot. You can pick up a whole lot of things, tear things off the wall, break giant statues and columns, robots, people, etc...in the DS version, all throwing is scripted. By that I mean you can't just randomly pick up objects and toss them around, you only get to throw things that are placed where you will be facing the right direction to hit some enemies that are perfectly lined up with the path of the object...you have no control over the direction of travel.
Paths are sometimes hard to find because the camera doesn't always travel right to reveal the opening you need to go through.
It's hard to tell what enemy is attacking you when the camera zooms out, which is annoying because some enemies are more powerful and have to be attacked differently than the weaker ones.
It does follow the storyline of the others, but of course they are just stills with written dialog underneath.
The sound is terrible too, the sample rate is way to low, everything sounds hollow and hissy. (Except the opening theme song, they did that pretty good.)
BTW, the PSP version is buggy as hell, graphically, but it has a pretty good down-scaled representation of the warping and lighting effects of it's console brethren...there's a lot going on, and the PSP handles it much better than I thought it would.
I would say not to bother with the DS version, I would get it on any other system but this one, IMO, this one is an epic fail. 4/10
I give the PSP version 8/10