DS #2326: Mugen no Frontier: Super Robot Taisen OG Saga (Japan)

Discussion in 'GBAtemp & Scene News' started by T-hug, May 28, 2008.

  1. T-hug
    OP

    Chief Editor T-hug Always like this.

    pip
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    ^^ndsrelease-3258^^
     


  2. Maverick-jin8

    Member Maverick-jin8 GBAtemp Regular

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    Before anyone asks. It's not the same kind of game all the other Super Robot Wars games are. It's an RPG in the sense of walking around a world map and getting into random battles. Battles are conducted like in Namco X Capcom. Basically you do a series of attacks creating insane combos (think "Tales of" games, but you don't move around on a field)
     
  3. Rock Raiyu

    Member Rock Raiyu Clock Up

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    About time for a release. I've been waiting for this game.
     
  4. DukeZero

    Newcomer DukeZero Member

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    It doesn't seem to work on DS-X version 1.1.2 or 1.1.3.

    On 1.1.2, it gives a white screen (no arm7fix) or a japanese error message.

    On 1.1.3, it gives a japanese error message either way.
     
  5. pilotwangs

    Member pilotwangs GBAtemp Maniac

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    Cool,this game looks great.
    What happened to that dodge ball game btw?
     
  6. B-Blue

    Member B-Blue im a slut

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    MOAR OVERSIZED BOOBZ!!!
     
  7. lookout

    Member lookout GBAtemp Board Room

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    I see boobs
     
  8. eife

    Newcomer eife Advanced Member

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    working under SC CF with last Firm and Prog!

    Now I want dodgeball :'(:'(
     
  9. bunnybreaker

    Member bunnybreaker GBAtemp Fan

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    Hope this works on R4 and is playable for those of us with little/no japanese knowledge.
     
  10. Bob Evil

    Member Bob Evil The Department of Home-Made Insecurity

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    Nope ... pretty Japanese intensive ... I played it for an hour before, and Japanese literacy is a must ...
     
  11. eife

    Newcomer eife Advanced Member

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    well it's playable, but not understandable...

    with a good faq, menus should be easy to use

    [EDIT] I DO confirm Boobs [​IMG]
     
  12. Dominator

    Member Dominator the world end without you

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    its an amazing game so far, but too much japanese, some understandable for me and some no XD
     
  13. pasc

    Member pasc GBATemps official GBA Freak

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    Seems like boobie time to me..
     
  14. pilotwangs

    Member pilotwangs GBAtemp Maniac

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    Works on R4,if anyone was wondering...
     
  15. bunnybreaker

    Member bunnybreaker GBAtemp Fan

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    Damn it, hopefully my limited Japanese knowledge will be enough to have some fun with this. Maybe it'll be easy to translate too, that'd rock (that's not a request, if anything I will be ripping this apart ASAP).
     
  16. Cronorei

    Newcomer Cronorei Advanced Member

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    Has anyone gotten this to work on M3 perfect?

    I can't remember if I have firmware 34 or 35, but 4x DMA, and safe mode didn't work. It wouldn't let me pick normal mode. And I tried Arm7 fixing it but got the same result.
     
  17. engruzii

    Member engruzii GBAtemp Regular

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    this game is so damn good but not playable if you don't know Japanese or if you didn't play Namco x Capcom or super robot wars

    hopefully i'm used to these games [​IMG]

    really hope that this game comes out in English tho i really doubt it

    but in the end this game is a must [​IMG]
     
  18. ramzabeoulve

    Member ramzabeoulve GBAtemp Fan

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    Albeit the very definition of a mediocre S-RPG, Namco X Capcom was a fun time sinker, if only for the button mashing gameplay battles. Now that they got rid of any pseudo S-RPG, this should prove quite entertaining. Hope the combos are even more crazy this time around, and that KOS-MOS takes the crown again as the unbeatable tank.

    EDIT ; oh, and what's with the major boobage ? Seriously, that's becoming quite ridiculous. Well, at least Banpresto sure knows their main target audience...
     
  19. FAST6191

    Reporter FAST6191 Techromancer

    pip
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    Curiosity piqued.
    Rom pulled apart.

    Directory structure:
    not good. Basic overlays, binaries and whatnot but everything contained within a large SRL file. Fortunately support for the format exists but delving into that is equally fun.
    Everything is contained within directories.
    pk* files are the main files within the directories and AHX sound is used (I did not check to see whether it was actual ahx or just a coincidence, were I a betting man I would choose the former as it has been seen in games)
    Font is ntfr and I see roman characters with a nice bunch of other characters with a fairly nice appearance.

    No obvious compression in files (I am seeing very simple repeating sections running in hundreds of kilobytes).
    I only did a quick scan through but text files were not obvious like some games.

    This is just a very quick scan mind you and I have not played yet so I am not sure if it is enough for me to break my temporary translation embargo (I will certainly play second fiddle to someone though).
     
  20. GeekyGuy

    Global Moderator GeekyGuy Professional loafer

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    Yes, but there are breasts, so...

    No Japanese required to lust over not-quite-hentai anime chicks. [​IMG]
     

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