1. yiggs

    yiggs Member
    Newcomer

    Joined:
    Jan 3, 2007
    Messages:
    35
    Country:
    Level..... 11 i think, was a bitch -__-

    (The first sea battle)

    Only way I could beat it was to make all their base are belong to me.

    The game is great, though Anti tanks are a bit strong (i haven't gotten used to them yet).
     
  2. Mieki

    Mieki GBAtemp Regular
    Member

    Joined:
    Jul 21, 2007
    Messages:
    124
    Country:
    Wonder why so many people found this level hard...Just blowup the battleship ASAP, build temporary docks and make hit and runs with GBoats. And let your ally hellies take care of some ships. Saves you ammo and HP.
     
  3. Wolfsclaw

    Wolfsclaw GBAtemp Fan
    Member

    Joined:
    Dec 9, 2003
    Messages:
    411
    Country:
    Gambia, The
    Tried wifi three times, and in all cases when i was about to get into advantage (looks like my experiences of aw2 paid off), the other player disconnected. Lame? Also, the game doesnt seem to count Wins or Loses in Wifi which is ... stupid! Nothing to fight for and disconnecting when you see that you're losing doesn't hurt a thing!
     
  4. Requisite

    Requisite Advanced Member
    Newcomer

    Joined:
    Dec 2, 2007
    Messages:
    93
    Country:
    United States
    No Win/Loss count?
    That's lame...
     
  5. Killermech

    Killermech Cookie Monster
    Member

    Joined:
    Mar 5, 2004
    Messages:
    1,809
    Country:
    Regarding wifi, it has:
    Total battles
    Wins
    Draws

    However for some reason it's 'hidden'. But if you add someone to your friend list, you'll be able to view his stats.
     
  6. GeekyGuy

    GeekyGuy Professional loafer
    Former Staff

    Joined:
    Jun 21, 2007
    Messages:
    4,778
    Country:
    United States
    One thing I don't quite get is the range of some of the units. It doesn't seem clear as to when and where you can target enemies with certain units. Sometimes I'm too close, sometimes too far, sometimes -- like with missile units -- I'm at what seems to be the right distance, but am not allowed to target a units. How do you determine that for certain?
     
  7. damnet

    damnet GBAtemp Regular
    Member

    Joined:
    Sep 22, 2006
    Messages:
    110
    Country:
    Brazil
    You know, I really like this game..... but hell they could've updated the gfx at least a bit......

    with advanced wars DS it was ok, the DS was just starting it's life and all, but now... gba gfx don't work anymore imho, and I'm not talking about making it 3d, it's ugly even for 2d gfx....
     
  8. xcalibur

    xcalibur Gbatemp's Chocolate Bear
    Member

    Joined:
    Jun 2, 2007
    Messages:
    3,166
    Country:
    irpacynot... You haven't played any AW before have you?
    You should go and play AW1 on the GBA. The intro covers everything.
    As for range. Indirect units can not move and attack in the same turn. When you move you can't attack and when you attack you can't move.
     
  9. Law

    Law rip ninjacat that zarcon made me
    Member

    Joined:
    Aug 14, 2007
    Messages:
    4,132
    Country:
    The Missile Units can only attack flying units iirc.

    I'm guessing you know how to make it show the range of a unit, so it's probably the fact you're either trying to attack a ground unit, or that you've moved.
     
  10. Killermech

    Killermech Cookie Monster
    Member

    Joined:
    Mar 5, 2004
    Messages:
    1,809
    Country:
    As people have already mentioned, view its stat page to see what units yours can actually attack.
    To check the attack range of yours and enemy units. Target it and press B.

    EDIT: Also remember that no nondirect unit can move and attack at the same turn (except the battleship).
     
  11. GeekyGuy

    GeekyGuy Professional loafer
    Former Staff

    Joined:
    Jun 21, 2007
    Messages:
    4,778
    Country:
    United States
    [​IMG]

    Yeah, I will often use the B-button to check a unit's range -- enemy or ally -- and I'm discovering that various units can only attack either air or ground. But is it possible that certain units can't attack while on certain types of terrain? Because sometimes I'll try to use a rocket unit to attack a ground unit, and I'm within range, but nothing...
     
  12. Smwbigboss

    Smwbigboss Advanced Member
    Newcomer

    Joined:
    Oct 14, 2006
    Messages:
    65
    Country:
    United States
    Rockets can only attack air units. Look at the top screen for info. If there is an arrow pointing up or down, you can attack it. If there is a minus sign, you can't.
     
  13. Artheido

    Artheido GBAtemp Fan
    Member

    Joined:
    Aug 31, 2007
    Messages:
    490
    Country:
    Just hold the stylus over the unit to see it's range (red squares).
    First time using the stylus for AW. Seems really handy but you can make mistakes, like 'Wait' instead of 'Attack', easily... Guess I'll have to get used to it. I find Dual Controls too slow =/

    If you're new to AW, I suggest you try one of the previous releases before you play this one.
     
  14. evilmerlin

    evilmerlin Member
    Newcomer

    Joined:
    Oct 19, 2007
    Messages:
    20
    Country:
    Senegal
    How do you put the commander in units in the campaign?
     
  15. Kaos

    Kaos Good show!
    Member

    Joined:
    Nov 25, 2007
    Messages:
    558
    Country:
    Once you reach Chapter 15, simply move the unit you want to load the CO into to the kind of property that built it (Factory for ground, Airport for air, Port for sea) or your HQ and make it wait. Next turn, select that unit and pick the CO option. The CO will be ,loaded into the unit with a fee of half the unit's cost.
     
  16. minger

    minger GBAtemp Regular
    Member

    Joined:
    Jun 14, 2006
    Messages:
    108
    Country:
    I'm stuck on the battle where you fight Waylon again (he says something about his last fight, then he's off to his mansion...can't remember the number) but I keep getting stuck, as the battle basically becomes a draw after a while.

    Other than that...this is awsome.
     
  17. Moztruitu

    Moztruitu Newbie
    Newcomer

    Joined:
    Mar 7, 2006
    Messages:
    4
    Country:
    Hi.

    I bought the advance wars 1 & 2, the dual strike too. But this version i wont buy it becouse is horrible.

    The animations are boring, the graphics boring too...All are worse except the wifi mode and the new history.

    This game have disappointment me, too many negatives changes.
     
  18. benchma®k

    benchma®k GBAtemp Regular
    Member

    Joined:
    Dec 31, 2007
    Messages:
    114
    Country:
    Played through a few levels the other night.. have to say i think the game is pretty solid. Very tactical, not too easy.. although when it comes to the dialogue, i thought it was too long winded, and very boring.. so i skipped it all without hesitation.

    Only place they could improve is in the story writing. The characters repeat everything about 10 times and the language is almost straight from a kindergarden book! tsk

    Very good gameplay! Although i havent figured out how to assign my CO to a unit! [​IMG]
     
  19. King[NL]

    King[NL] Member
    Newcomer

    Joined:
    Jul 29, 2006
    Messages:
    10
    Country:
    Netherlands
    I really like this version. All the crazy stats has been normalized. Co powers are toned down. They've added a cool new CO in unit future. It's much more tactics now instead of the wait until you can use your super CO power. Only downside is the map upload function. You can only download RANDOM maps. I want to see all the maps so I can pick up the map which I want to. Now it's still impossible to get that cool map someone made, unless you want to keep trying to download random maps. Welcome to the lottery.
     
  20. ZPE

    ZPE GBAtemp Fan
    Member

    Joined:
    Aug 27, 2007
    Messages:
    437
    Country:
    Roll on 25th of January! I'm getting this no matter how disappointed a handful people are over bits missing and stuff.
     
Loading...

Hide similar threads Similar threads with keywords - Advance, #1964, (USA)