ok guys you were insisting too much so i give it a try... i still don't like it (the gfxz).. i failled to see it's 3d? o.O whatever you mean
charcters are nice (despite some ridiculous lookng ones), color pallet in general is bad. there're some rectangles in the sky i don't know what they are, they look glitchy
i guess the are suposed to be clouds. they don't even tile properly...
someone mentioned the engine, erm i greately fail to link the engine with actual visual beauty. It is a mean to achieve more advanced gfx and fx but the two are completely unrelated. one is art, the other is programming skills. I bed everyone has seen homebrew games created solely by programmers (or you have your adaptors only for pirating stuff?). some of them were good, some were bad, all looked like crap. the ones that had artists involved or a (programmer/artist) :looked: good.
judging by the general ..climate i shall add i don't imply this game was done by programmers only, just that the artists weren't really good
and that is was biased because people like :you: really
need to see 3d. This would make it sell more, atract more customers, bring more rupies. I could have said that for many other games, it just happened to be this.
I was really hopping to get awesomely good looking 2d pixel art (and equal gameplay of course) in the ds after the gba died and instead it seems to go the crappy 3d way ¬_¬ oh and crap flash like rubbish but that's for another topic
nah you are too much fanboys to have a rational conversation about it
, you just got insulted coz i said that your holy game looks crap to me. perhaps some of you were in the gfx team and naturally you got offended haahahah
anyway olives are very nice, both black and green, but it really depends where they come from. I have tasted excellent ones and others that tasted like goat crap (i suppose, never tried it)
no point continuing really, maybe in a couple of years or most likely with completely different people..