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DS #1501: Thrillville: Off The Rails (USA)

Discussion in 'GBAtemp & Scene News' started by shaunj66, Oct 11, 2007.

  1. SaltyDog

    SaltyDog GBAtemp Regular

    Member
    3
    Feb 11, 2005
    United States
    Phoenix
    So far this game is MIA, however I have heard that it is really 1Gb in size and not 256Mb. So, maybe it will start to turn up soon? Hopefully.

    It's out, and can confirm it is 1Gb.
     
  2. funwithplaydough

    funwithplaydough Advanced Member

    Newcomer
    1
    May 9, 2006
    United States
    It's out now, I just downloaded it
     
  3. rhyguy

    rhyguy GBAtemp Maniac

    Member
    2
    Jul 21, 2007
    Melbourne
    i saw an ad for this on tv, it looked good, but i think it was only the pc version shown

    how is this version?
     
  4. Hadrian

    Hadrian Everybofy knows badgers like MASH POTATOES!

    Former Staff
    12
    Oct 12, 2004
    United States
    So according to you something like Spectrobes is a lot better than Zelda - A Link to the Past GBA because that is a port of a old game?

    This game seems ok, nothing like Theme Park really. You just walk around a park and occasionally see a empty plot, you build a ride. Some rides you can ride and not much happens, other stuff like game stalls you play mini games on which are really really easy. Think this one is aimed at children.

    Pretty boring.
     
  5. Hit

    Hit GBAtemp Advanced Fan

    Member
    2
    Nov 4, 2005
    Netherlands
    Holy 131MB large!
     
  6. asuri

    asuri GBAtemp Fan

    Member
    1
    Jun 6, 2007
    Canada
    it looks good when you play it but... touch controls arent so accurate, anyone know how to make your character run?
     
  7. mah76

    mah76 Member

    Newcomer
    2
    Jul 6, 2006
    pretty good game, easy to pick up and play, and decent graphics for the ds!
     
  8. DjFIL

    DjFIL GBAtemp Maniac

    Member
    3
    May 29, 2003
    Canada
    BC, Canada
    not really happy with this, but wasn't expecting much anyway. the controls are very delayed and not very precise. the track editor for coasters, either i don't understand, and doesn't seam to have as much design options as any other version (including PSP one). also riding rides (coasters included) are all done from a static camera in that isometric view. the mini game stalls (i played basketball) was kinda fun using the stylus control. very mediocre release, 5/10... i'd still rather play theme park ds... but i won't as i'm too busy with zelda and race driver still.
     
  9. soupy

    soupy Newbie

    Newcomer
    1
    Oct 19, 2007
    United States
    Agreed on the touchscreen, the controls are in need of a tune-up. Touch the screen in two different places too quickly and the system seems to repeat and execute the previous touch coordinate the second time as if you had not moved the stylus.

    Mini-games work pretty well. The headquarters room is VERY difficult to select items in, and some game objects don't respond at all unless you hit precisely the right spot.

    Best example I've found: try to play the "Entertainer" staff training game without setting off the wrong lights..
     
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