Separate names with a comma.
Discussion in 'GBAtemp & Scene News' started by shaunj66, Jul 23, 2007.
Took a while to be dumped! Seems to be the way with Japanese titles nowadays. Is there a shortage in Japanese dumpers at all right now?
Aw damn, at first glance I thought it was "It's a Wonderful World".
*crawls back in hole*
Since WRG quit Japanese dumps are slow.
Well at least we get them eventually. Can't complain really.
Sure you can. You're on the Internet now.
Ah I see! GOD DAMMIT I WANT EVERY GAME EVER DUMPED, EVEN THOSE NOT OUT YET, CAN'T YOU DAMN PEOPLE DUMP THEM????
DS 1234 get, lol.
I'm going to try that.
Woah-oh, you're in the army now.
first thought. digimon!!!
no way SSB FTW!!!!!!
I actually thought that it looked like Super Mario Strikers
Speaking of "It's a Wonderful World" isn't it due out in Japan by Xmas this year? Hopefully the US will have it by next spring?
You're so right handsome!
Also, the icon screams "Halo".
Does anyone know what this game is about?
Update: July 6, 2007
«©NCSX» Originally released as a dedicated handheld game in October 2005, Treasure Gaust makes its way onto the more capable confines of the Nintendo DS. In the game, players search a town for monsters known as "Gaust" which look similar to Pokemon or Digimon. The Gaust can be found in apartment buildings, shopping districts, and other places that one wouldn't expect a monster to be lurking.
The search mechanism is a sonar with a counterclockwise sweeping arm which scans the local area and alerts the player when a monster is near. Like other monster collecting games, the Gaust may be leveled up into new and stronger forms. Unlike Pokemon or Digimon however, the battles are full-fledged action games where movement and projectile attacks are fired off in realtime. The control of the monster is completely under the player's guidance which makes for battles where the outcome is entirely dependant on your actions.
» Upon starting the game, the player receives an live email which is opened by pressing the A button. An orange-haired gal with rectangular shaped glasses appears and delivers a message. You're prompted to enter your name and then set the date. The hostess then leads you through the basics of Treasure Gaust and a few tutorials are presented.
» At the outset of the game, you're presented with a Crimson Red creature that serves as your weapon of choice. We named it "Cally" because it looked like a Cally.
» When you're deposited into the Gaust Diver Operating System screen, you can select "Diver Mode" where you search for Gaust or "Camp Mode" where you can check e-mail and adjust settings.
» In Diver Mode, the first screen shows a sonar which sweeps the local area but to actually SCAN for monsters, tap on any point of the touch screen and a "Scanner" function pops up with the word "SCAN" which slowly pulsates in the center of the screen. You'll have to be patient and wait until there's a hit as indicated by a dull ping noise before switching back to the sonar screen to snap a photo and thus capture of the scampering monster. When the targeting reticule on the touch screen blinks red, press the "A" button to catch the creature and you're hear a woman's voice utter, "Capture," In our travels this morning, we collected a bunch of fish-monsters that looked like something from Taito's Darius and a porcine cat creature that made meowing noises.
» Once Gaust creatures have been captured, you can pit your primary Gaust against them. The "A" button shoots and the "Y" button throws up a shield to block incoming blasts. If you're able to defeat the beasts, your Gaust will gain experience and eventually level up.
» A quiz game pops up after your Gaust levels up. If you don't read Japanese, choose the last multiple choice selection for all of the questions until you reach question #9 where you choose the first choice. For question #10 choose the second choice and question #11 is the first choice.
» Treasure Gausts boasts more than 120 creatures that may be encountered, battled, and captured.
im playing the other version from it's release , it's a very good game , an original game system , and the battles are all good , fairly difficult always. I have the starter on the other game at his last evolution ( the one that appear on the box art) and some more strong gaust.
now I know where did rub rub rabbit get its song
Anyone got this game working on a EZV?
Doesn't this game have a magnetic field detection chip in the cart?
It works without it?